Game hierarchy

Introduction

What is Hierarchy?

Hierarchy is formatted text that is formed in a way to look like the Explorer window found in ROBLOX Studio. For example:

  • Workspace
    • Camera
  • Lighting
  • Players

You can travel to the next step in the hierarchy by using the '.' character. For example:

game.Workspace.Part --notice how I go from 'game' to 'Workspace' and then to a hypothetical part all by using the '.' character

Completed hierarchy example

(note: this hierarchy does not include StatsItems and children of the CoreGui)

  •  
    Place1
    •  
      Workspace
      • Camera
      • Message
      • Terrain
    •  
      Script Context
      • StarterScript
      • StarterScript
      • Sections
    •  
      Stats
    • ContentProvider
    • Run Service
    •  
      GuiRoot
    • GuiRoot
    • ContentFilter
    • Instance
    • GuiService
    • Chat
    • LocalBackpack
    • StarterPack
    • StarterGui
    •  
      CoreGui
    •  
      Soundscape
    • JointsService
    • CollectionService
    • PhysicsService
    • BadgeService
    • Geometry
    • FriendService
    • RenderHooksService
    • InsertService
    • SocialService
    • Debris
    • Instance
    • Instance
    • CookiesService
    • Teleport Service
    • Instance
    • Players
    • FilteredSelection
    • Selection
    • FilteredSelection
    • MeshContentProvider
    • TextureContentProvider
    • Lighting
    • TextService
    •  
      Instance
      • Instance
    • Visit
    • ChangeHistoryService