HealthChanged (Event)

(Redirected from HealthChanged)
HealthChanged ( float health )
Description Fired when the Humanoid's Health changes.
Member of: Humanoid


Example
This event is fired when the Humanoid's Health is changed. Either by losing, or gaining health. The following example only works in a LocalScript.
game.Players.LocalPlayer.Character.Humanoid.HealthChanged:connect(function(health)
	print("The humanoid's health has changed to " .. health .. ".")
end)