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ReachedTarget (Event)
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ReachedTarget
( )
Description
Fired when the Rocket comes within
TargetRadius
of the
Target
. This is used to make the rocket work, such as make an explosion when it flies near the Target.
Member of:
RocketPropulsion
Example
game.Workspace.Part.RocketPropulsion.ReachedTarget:connect(function() print("Reached target") end)