Screen space ambient occlusion: Difference between revisions

Add information
(Add information)
(Add information)
Line 16: Line 16:
* Support two or more rendering buffers
* Support two or more rendering buffers
There are additional undocumented requirements:
There are additional undocumented requirements:
* Graphics card name contains Intel, GeForce, or MX
* First word of the graphics card name contains ALL-IN-WONDER, Intel, GeForce, MX, or Radeon
** This check often fails because GeForce or MX cards usually have NVIDIA as the first word.
=== How to check your system ===
=== How to check your system ===
# Open a place file in the client.
# Open a place file in the client.
# Check the log file that ends in "gfx_d3d.txt"
# Check the log file that ends in "gfx_d3d.txt"
# Look for "RBX device", which needs to be one of the allowed names.
# Look for "RBX vidMemSize", which needs to be at least a certain amount.
# Look for "RBX vidMemSize", which needs to be at least a certain amount.
# Look for "Multiple Render Targets", which needs to be 2 or more.
# Look for "Multiple Render Targets", which needs to be 2 or more.