How To Make Homing Objects.: Difference between revisions
added Connecting To The Event Section
>Dreaddraco2 No edit summary |
>Dreaddraco2 (added Connecting To The Event Section) |
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==Connecting The Event=== | ==Connecting The Event=== | ||
You would need to do something like: | You would need to do something like: | ||
<pre> | <pre> | ||
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wait(0.01) | wait(0.01) | ||
b.RocketPropulsion:fire() | b.RocketPropulsion:fire() | ||
<pre> | </pre> | ||
==See also== | ==See also== | ||
[[RBX.Lua.RocketPropulsion]] The RocketPropulsion object</pre> | [[RBX.Lua.RocketPropulsion]] The RocketPropulsion object</pre> |