How To Make Homing Objects.: Difference between revisions

added Connecting To The Event Section
>Dreaddraco2
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>Dreaddraco2
(added Connecting To The Event Section)
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==Connecting The Event===
==Connecting The Event===
You would need to do something like:
You would need to do something like:
<pre>
<pre>
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wait(0.01)
wait(0.01)
b.RocketPropulsion:fire()
b.RocketPropulsion:fire()
<pre>
</pre>


==See also==
==See also==


[[RBX.Lua.RocketPropulsion]] The RocketPropulsion object</pre>
[[RBX.Lua.RocketPropulsion]] The RocketPropulsion object</pre>
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