Changed (Event)/value: Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Trappingnoobs
(removed category methods)
(Adding information)
 
Line 1: Line 1:
<onlyinclude>{{Event
<onlyinclude>{{Event
|name = Changed
  | name       = Changed
|arguments = type ''[[Value (Property)|Value]]''
  | arguments   = type ''[[Value (Property)|Value]]''
|description = Fired after the ''Value'' property is changed
  | description = Fired after the ''Value'' property is changed. This is present but does not work in 2008M, it uses the other version of this event instead.
|objects = [[BoolValue]], [[BrickColorValue]], [[CFrameValue]], [[Color3Value]], [[IntValue]], [[NumberValue]], [[ObjectValue]], [[StringValue]], [[Vector3Value]], [[RayValue]]
  | objects     = [[BoolValue]], [[BrickColorValue]], [[CFrameValue]], [[Color3Value]], [[IntValue]], [[NumberValue]], [[ObjectValue]], [[StringValue]], [[Vector3Value]], [[RayValue]]
}}</onlyinclude>
}}</onlyinclude>
{{Clear floats}}
{{Example|<syntaxhighlight lang="lua" line>
local function onChanged(value)
print(value) -- value of the StringValue
end


{{clear floats}}
workspace.StringValue.Changed:connect(onChanged)
 
</syntaxhighlight>}}
{{Example|<pre>
local function sChange(val)
  print(val) --value of the StringValue
end
game.Workspace.StringValue.Changed:connect(sChange)
</pre>}}
See [[Value (Property)]] for list of types.
See [[Value (Property)]] for list of types.

Latest revision as of 12:47, 6 June 2023

Changed ( type Value )
Description Fired after the Value property is changed. This is present but does not work in 2008M, it uses the other version of this event instead.
Member of: BoolValue, BrickColorValue, CFrameValue, Color3Value, IntValue, NumberValue, ObjectValue, StringValue, Vector3Value, RayValue
Example
local function onChanged(value)
	print(value) -- value of the StringValue
end

workspace.StringValue.Changed:connect(onChanged)

See Value (Property) for list of types.