GetMoonDirection (Method)

GetMoonDirection( )
Returns Vector3
Description: It returns the lookVector of the moon. If this lookVector was used in a CFrame, the BasePart would face the moon.
Member of: Lighting
Example
print(game.Lighting:GetMoonDirection())

Would print 0.619343221, 0.357578009, 0.698964953 if the TimeOfDay is set to 14:00:00.