RBX.lua.BodyAngularVelocity (Object): Difference between revisions
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RBX.lua.BodyAngularVelocity (Object) (view source)
Revision as of 13:53, 11 March 2012
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The BodyAngularVelocty object applies angular force on an object, allowing you to rotate it in a specific direction. The force does not have a goal, meaning that it is constantly applying force. | The BodyAngularVelocty object applies angular force on an object, allowing you to rotate it in a specific direction. The force does not have a goal, meaning that it is constantly applying force. | ||
The angularvelocity property controls rotation. The effect of the property on a part is demonstrated on this diagram.<br /> | The angularvelocity property controls rotation. Its direction is the axis which the part rotates around, and the magnitude is the speed in radians/s at which it does it. For example, an {{`|angularvelocity}} of {{`|Vector3.new(0, math.rad(360), 0)}} makes the part rotate around the Y axis once per second. | ||
The effect of the property on a part is demonstrated on this diagram.<br /> | |||
[[Image:Angularvelocitydiagram.png]]}} | [[Image:Angularvelocitydiagram.png]]}} | ||
[[Category:ROBLOX Lua Objects]] | [[Category:ROBLOX Lua Objects]] |