RBX.lua.ClickDetector (Object): Difference between revisions
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based on forum post by MrBlockson
>Camoy No edit summary |
>GoldenUrg (based on forum post by MrBlockson) |
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{{Preliminary}} | {{Preliminary}} | ||
The ClickDetector object is used to detect when a part is clicked on by a player. This allows the player to create buttons, without the need for tools. The ''MouseClick'' event must be handled via [[Script]]. | The ClickDetector object is used to detect when a part (or model) is clicked on by a player. This allows the player to create buttons, without the need for tools. The ''MouseClick'' event must be handled via [[Script]]. | ||