RBX.lua.ShirtGraphic (Object): Difference between revisions
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The ShirtGraphic object is used to hold the TextureId of a character's shirt. | The ShirtGraphic object is used to hold the TextureId of a character's shirt. | ||
==Functions== | |||
The ShirtGraphic incorporates only the global functions. | |||
==Properties== | |||
In addition to the global properties, the ShirtGraphic also has these: | |||
*[[Graphic]] | |||
==Events== | |||
The ShirtGraphic incorporates only the global events. | |||