User:Anaminus/object tree: Difference between revisions

no edit summary
>Anaminus
No edit summary
>Anaminus
No edit summary
Line 9: Line 9:
  ' ~ DEPRECATED
  ' ~ DEPRECATED
  ' * PROTECTED
  ' * PROTECTED
' % PRIVATE
  ' ; BLOCK
  ' ; BLOCK
  ' [ class
  ' [ class
  ' 'methods
  ' 'methods
  ' $method
  ' $method (argument_type, default_type = value, ...) {return_type}
  ' !$preliminary_method
  ' !$preliminary_method
  ' ~$deprecated_method
  ' ~$deprecated_method
Line 18: Line 19:
  ' !*$preliminary_protected_method
  ' !*$preliminary_protected_method
  ' ~*$deprecated_protected_method
  ' ~*$deprecated_protected_method
' %$private_method
' !%$preliminary_private_method
' ~%$deprecated_private_method
  ' 'properties
  ' 'properties
  ' #property
  ' #property {type}
  ' !#preliminary_property
  ' !#preliminary_property
  ' ~#deprecated_property
  ' ~#deprecated_property
Line 25: Line 29:
  ' !*#preliminary_protected_property
  ' !*#preliminary_protected_property
  ' ~*#deprecated_protected_property
  ' ~*#deprecated_protected_property
' %$private_property
' !%$preliminary_private_property
' ~%$deprecated_private_property
  ' 'events
  ' 'events
  ' @event
  ' @event (parameters, ...)
  ' !@preliminary_event
  ' !@preliminary_event
  ' ~@deprecated_event
  ' ~@deprecated_event
' *@protected_event
' !*@preliminary_protected_event
' ~*@deprecated_protected_event
' %$private_event
' !%$preliminary_private_event
' ~%$deprecated_private_event
  ' 'derived_types
  ' 'derived_types
  ' [ derived_class ]
  ' [ derived_class ]
Line 38: Line 51:
  ' ]
  ' ]
  [ [[Instance]]
  [ [[Instance]]
  $[[Clone]]
  $[[Clone]] {Instance}
  $[[FindFirstChild]]
  $[[FindFirstChild]] (string, bool = false) {Instance}
  $[[GetChildren]]
  $[[GetChildren]] {table}
  *$[[GetDebugId]]
  *$[[GetDebugId]] (int = 4) {string}
  $[[GetFullName]]
  $[[GetFullName]] {string}
  $[[IsA]]
  $[[IsA]] (string) {bool}
  $[[IsAncestorOf]]
  $[[IsAncestorOf]] (Instance) {bool}
  $[[IsDescendantOf]]
  $[[IsDescendantOf]] (Instance) {bool}
  $[[Remove]]
  $[[Remove]]
  ~$[[children]]
  ~$[[children]] {table}
  #[[Name]]
  #[[Name]] {string}
  #[[Parent]]
  #[[Parent]] {Instance}
  #[[archivable]]
  #[[archivable]] {bool}
  #[[className]]
  #[[className]] {string}
  @[[AncestryChanged]]
  @[[AncestryChanged]] (Instance, Instance)
  @[[Changed]]
  @[[Changed]] (string)
  @[[ChildAdded]]
  @[[ChildAdded]] (Instance)
  @[[ChildRemoved]]
  @[[ChildRemoved]] (Instance)
  @[[DescendantAdded]]
  @[[DescendantAdded]] (Instance)
  @[[DescendantRemoving]]
  @[[DescendantRemoving]] (Instance)
  [ [[Accoutrement]]
  [ [[Accoutrement]]
  #[[AttachmentForward]]
  #[[AttachmentForward]] {Vector3}
  #[[AttachmentPos]]
  #[[AttachmentPos]] {Vector3}
  #[[AttachmentRight]]
  #[[AttachmentRight]] {Vector3}
  #[[AttachmentUp]]
  #[[AttachmentUp]] {Vector3}
  [ [[Hat]] ]
  [ [[Hat]] ]
  ]
  ]
  [ ![[Animation]]
  [ ![[Animation]]
  #[[AnimationId]]
  #[[AnimationId]] {Content}
  ]
  ]
  [ ![[AnimationTrack]]
  [ ![[AnimationTrack]]
  $[[AdjustSpeed]]
  $[[AdjustSpeed]] (float = 1)
  $[[AdjustWeight]]
  $[[AdjustWeight]] (float = 1, float = 0.100000001)
  $[[Play]]
  $[[Play]] (float = 0.100000001, float = 1, float = 1)
  $[[Stop]]
  $[[Stop]] (float = 0.100000001)
  @[[KeyframeReached]]
  @[[KeyframeReached]] (string)
  @[[Stopped]]
  @[[Stopped]]
  ]
  ]
  [ [[Animator]]  
  [ [[Animator]]  
  $[[LoadAnimation]]
  $[[LoadAnimation]] (Instance) {Instance}
  ]
  ]
  [ [[Authoring]]
  [ [[Authoring]]
  #[[EditorFont]]
  #[[EditorFont]] {string}
  #[[EditorFontSize]]
  #[[EditorFontSize]] {int}
  #[[EditorTabWidth]]
  #[[EditorTabWidth]] {int}
  #[[ShowDepricatedObjects]]
  #[[ShowDepricatedObjects]] {bool}
  #[[ShowPreliminaryObjects]]
  #[[ShowPreliminaryObjects]] {bool}
  ]
  ]
  [ [[Backpack]] ]
  [ [[Backpack]] ]
  [ [[BackpackItem]]
  [ [[BackpackItem]]
  #[[TextureId]]
  #[[TextureId]] {Content}
  [ [[Tool]]
  [ [[Tool]]
  #[[Enabled]]
  #[[Enabled]] {bool}
  #[[GripForward]]
  #[[GripForward]] {Vector3}
  #[[GripPos]]
  #[[GripPos]] {Vector3}
  #[[GripRight]]
  #[[GripRight]] {Vector3}
  #[[GripUp]]
  #[[GripUp]] {Vector3}
  @[[Activated]]
  @[[Activated]]
  @[[Deactivated]]
  @[[Deactivated]]
  @[[Equipped]]
  @[[Equipped]] (Instance)
  @[[Unequipped]]
  @[[Unequipped]]
  [ [[Flag]]
  [ [[Flag]]
  #[[TeamColor]]
  #[[TeamColor]] {BrickColor}
  ]
  ]
  ]
  ]
  [ [[HopperBin]]
  [ [[HopperBin]]
  #[[Active]]
  #[[Active]] {bool}
  #[[BinType]]
  #[[BinType]] {BinType}
  @[[Selected]]
  @[[Deselected]]
  @[[ReplicatedSelected]]
  @[[ReplicatedSelected]]
  @[[Deselected]]
  @[[Selected]] (Instance)
  ]
  ]
  ]
  ]
  [ [[BadgeService]]
  [ [[BadgeService]]
  $[[AwardBadge]]
  $[[AwardBadge]] (int, int)
  $[[UserHasBadge]]
  $[[UserHasBadge]] (int, int) {bool}
  *$[[SetAwardBadgeUrl]]
  *$[[SetAwardBadgeUrl]] (string)
  *$[[SetHasBadgeCooldown]]
  *$[[SetHasBadgeCooldown]] (int)
  *$[[SetHasBadgeUrl]]
  *$[[SetHasBadgeUrl]] (string)
  *$[[SetIsBadgeDisabledUrl]]
  *$[[SetIsBadgeDisabledUrl]] (string)
  *$[[SetIsBadgeLegalUrl]]
  *$[[SetIsBadgeLegalUrl]] (string)
  *$[[SetPlaceId]]
  *$[[SetPlaceId]] (int)
  ]
  ]
  [ [[BaseScript]]
  [ [[BaseScript]]
  #[[Disabled]]
  #[[Disabled]] {bool}
  #[[LinkedSource]]
  #[[LinkedSource]] {Content}
  #[[Source]]
  [ [[CoreScript]] ]
  [ [[Script]]
  [ [[Script]]
*#[[Source]] {ProtectedString}
  [ [[LocalScript]] ]
  [ [[LocalScript]] ]
  ]
  ]
  ]
  ]
  [ [[BodyAngularVelocity]]
  [ [[BodyAngularVelocity]]
  #[[P]]
  #[[P]] {float}
  #[[angularvelocity]]
  #[[angularvelocity]] {Vector3}
  ]
  ]
  [ ![[BodyColors]]
  [ ![[BodyColors]]
  #[[HeadColor]]
  #[[HeadColor]] {BrickColor}
  #[[LeftArmColor]]
  #[[LeftArmColor]] {BrickColor}
  #[[LeftLegColor]]
  #[[LeftLegColor]] {BrickColor}
  #[[RightArmColor]]
  #[[RightArmColor]] {BrickColor}
  #[[RightLegColor]]
  #[[RightLegColor]] {BrickColor}
  #[[TorsoColor]]
  #[[TorsoColor]] {BrickColor}
  ]
  ]
  [ [[BodyForce]]
  [ [[BodyForce]]
  #[[force]]
  #[[force]] {Vector3}
  ]
  ]
  [ [[BodyGyro]]
  [ [[BodyGyro]]
  #[[D]]
  #[[D]] {float}
  #[[P]]
  #[[P]] {float}
  #[[cframe]]
  #[[cframe]] {CoordinateFrame}
  #[[maxTorque]]
  #[[maxTorque]] {Vector3}
  ]
  ]
  [ [[BodyPosition]]
  [ [[BodyPosition]]
  $[[GetLastForce]]
  $[[GetLastForce]] {Vector3}
  $[[lastForce]]
  $[[lastForce]] {Vector3}
  #[[D]]
  #[[D]] {float}
  #[[P]]
  #[[P]] {float}
  #[[maxForce]]
  #[[maxForce]] {Vector3}
  #[[position]]
  #[[position]] {Vector3}
  ]
  ]
  [ [[BodyThrust]]
  [ [[BodyThrust]]
  #[[force]]
  #[[force]] {Vector3}
  #[[location]]
  #[[location]] {Vector3}
  ]
  ]
  [ [[BodyVelocity]]
  [ [[BodyVelocity]]
  $[[GetLastForce]]
  $[[GetLastForce]]
  $[[lastForce]]
  $[[lastForce]]
  #[[P]]
  #[[P]] {float}
  #[[maxForce]]
  #[[maxForce]] {Vector3}
  #[[velocity]]
  #[[velocity]] {Vector3}
  ]
  ]
  [ [[BoolValue]]
  [ [[BoolValue]]
  #[[Value]]
  #[[Value]] {bool}
  @[[Changed]]
  @[[Changed]] (bool)
  ]
  ]
  [ [[BrickColorValue]]
  [ [[BrickColorValue]]
  #[[Value]]
  #[[Value]] {BrickColor}
  @[[Changed]]
  @[[Changed]] (BrickColor)
  ]
  ]
  [ [[CFrameValue]]
  [ [[CFrameValue]]
  #[[Value]]
  #[[Value]] {CoordinateFrame}
  @[[Changed]]
  @[[Changed]] {CoordinateFrame}
  ]
  ]
  [ [[Camera]]
  [ [[Camera]]
  *$[[PanUnits]]
  *$[[PanUnits]] (int)
  *$[[TiltUnits]]
  *$[[TiltUnits]] (int)
  *$[[Zoom]]
  *$[[Zoom]] (float)
  #[[CameraSubject]]
  #[[CameraSubject]] {Instance}
  #[[CameraType]]
  #[[CameraType]] {CameraType}
  #[[CoordinateFrame]]
  #[[CoordinateFrame]] {CoordinateFrame}
  #[[Focus]]
  #[[Focus]] {CoordinateFrame}
  ]
  ]
  [ [[ChangeHistoryService]]
  [ [[ChangeHistoryService]]
  $[[GetCanRedo]]
  $[[GetCanRedo]] {Tuple}
  $[[GetCanUndo]]
  $[[GetCanUndo]] {Tuple}
  $[[Redo]]
  $[[Redo]]
  $[[SetEnabled]]
  $[[SetEnabled]] (bool)
  $[[SetWaypoint]]
  $[[SetWaypoint]] (string)
  $[[Undo]]
  $[[Undo]]
  ]
  ]
  [ ![[CharacterMesh]]
  [ ![[CharacterMesh]]
  #[[BaseTextureId]]
  #[[BaseTextureId]] {int}
  #[[BodyPart]]
  #[[BodyPart]] {BodyPart}
  #[[MeshId]]
  #[[MeshId]] {int}
  #[[OverlayTextureId]]
  #[[OverlayTextureId]] {int}
]
[ [[Chat]]
$[[Chat]] (Instance, string, ChatColor)
*@[[Chatted]] (Instance, string, ChatColor)
  ]
  ]
  [ [[ClickDetector]]
  [ [[ClickDetector]]
  #[[MaxActivationDistance]]
  #[[MaxActivationDistance]] {float}
  @[[MouseClick]]
  @[[MouseClick]]
  ]
  ]
  [ [[Clothing]] ]
  [ [[Clothing]] ]
  [ [[CollectionService]]
  [ [[CollectionService]]
  $[[GetCollection]]
  $[[GetCollection]] (class) {table}
  @[[ItemAdded]]
  @[[ItemAdded]] (Instance)
  @[[ItemRemoved]]
  @[[ItemRemoved]] (Instance)
  ]
  ]
  [ [[Color3Value]]
  [ [[Color3Value]]
  #[[Value]]
  #[[Value]] {Color3}
  @[[Changed]]
  @[[Changed]] (Color3)
  ]
  ]
  [ ![[Configuration]] ]
  [ ![[Configuration]] ]
  [ [[ContentFilter]]
  [ [[ContentFilter]]
  *$[[SetFilterLimits]]
  *$[[SetFilterLimits]] (int, int)
  *$[[SetFilterUrl]]
  *$[[SetFilterUrl]] (string)
  ]
  ]
  [ [[ContentProvider]]
  [ [[ContentProvider]]
  *$[[GetRequestQueue]]
  *$[[GetRequestQueue]] {table}
  *$[[GetRequestedUrls]]
  *$[[GetRequestedUrls]] {table}
  $[[Preload]]
  $[[Preload]] (Content)
  *$[[SetAssetUrl]]
  *$[[SetAssetUrl]] (string)
  *$[[SetBaseUrl]]
  *$[[SetBaseUrl]] (string)
  *$[[SetCacheSize]]
  *$[[SetCacheSize]] (int)
  *$[[SetThreadPool]]
  *$[[SetThreadPool]] (int)
  #[[BaseUrl]]
  #[[BaseUrl]] {string}
  #[[RequestQueueSize]]
  #[[RequestQueueSize]] {int}
  ]
  ]
  [ [[Controller]]
  [ [[Controller]]
  $[[BindButton]]
  $[[BindButton]] (Button, string)
  $[[GetButton]]
  $[[GetButton]] (Button) {bool}
  $[[UnbindButton]]
  $[[UnbindButton]] (Button)
  @[[ButtonChanged]]
  @[[ButtonChanged]] (Button)
  [ [[HumanoidController]] ]
  [ [[HumanoidController]] ]
  [ [[SkateboardController]]
  [ [[SkateboardController]]
  #[[Steer]]
  #[[Steer]] {float}
  #[[Throttle]]
  #[[Throttle]] {float}
  @[[AxisChanged]]
  @[[AxisChanged]] (string)
  ]
  ]
  [ [[VehicleController]] ]
  [ [[VehicleController]] ]
Line 250: Line 268:
  [ [[CoreGui]] ]
  [ [[CoreGui]] ]
  [ ![[DataModelMesh]]
  [ ![[DataModelMesh]]
  #[[LODX]]
  #[[LODX]] {LevelOfDetailSetting}
  #[[LODY]]
  #[[LODY]] {LevelOfDetailSetting}
  #[[Offset]]
  #[[Offset]] {Vector3}
  #[[Scale]]
  #[[Scale]] {Scale}
  #[[VertexColor]]
  #[[VertexColor]] {Vector3}
  [ ![[BevelMesh]]
  [ ![[BevelMesh]]
  #[[Bevel]]
  #[[Bevel]] {float}
  #[[Bevel Roundness]]
  #[[Bevel]] Roundness {float}
  #[[Bulge]]
  #[[Bulge]] {float}
  [ ![[BlockMesh]] ]
  [ ![[BlockMesh]] ]
  [ ![[CylinderMesh]] ]
  [ ![[CylinderMesh]] ]
  ]
  ]
  [ ![[FileMesh]]
  [ ![[FileMesh]]
  #[[MeshId]]
  #[[MeshId]] {Content}
  #[[TextureId]]
  #[[TextureId]] {Content}
  [ [[SpecialMesh]]
  [ [[SpecialMesh]]
  #[[MeshType]]
  #[[MeshType]] {MeshType}
  ]
  ]
  ]
  ]
  ]
  ]
  [ [[Debris]]
  [ [[Debris]]
  $[[AddItem]]
  $[[AddItem]] (Instance, double)
  *$[[SetLegacyMaxItems]]
  *$[[SetLegacyMaxItems]] (bool)
  ~#[[MaxItems]]
  ~#[[MaxItems]] {int}
  ]
  ]
  [ [[DebugSettings]]
  [ [[DebugSettings]]
  $[[LegacyScriptMode]]
  $[[LegacyScriptMode]]
  $[[ResetCdnFailureCounts]]
  $[[ResetCdnFailureCounts]] {Tuple}
  $[[SetBlockingRemove]]
  $[[SetBlockingRemove]] (bool)
  #[[AltCdnFailureCount]]
  #[[AltCdnFailureCount]] {int}
  #[[AltCdnSuccessCount]]
  #[[AltCdnSuccessCount]] {int}
#[[AreSignalErrorsSuppressed]]
  #[[AvailablePhysicalMemory]] {int}
  #[[AvailablePhysicalMemory]]
  #[[BlockMeshSize]] {int}
  #[[BlockMeshSize]]
  #[[CPU]] {string}
  #[[CPU]]
  #[[CdnFailureCount]] {int}
  #[[CdnFailureCount]]
  #[[CdnSuccessCount]] {int}
  #[[CdnSuccessCount]]
  #[[CpuCount]] {int}
  #[[CpuCount]]
  #[[CpuSpeed]] {int}
  #[[CpuSpeed]]
  #[[DataModel]] {int}
  #[[DataModel]]
  #[[ElapsedTime]] {double}
  #[[ElapsedTime]]
  #[[EnforceInstanceCountLimit]] {bool}
  #[[EnforceInstanceCountLimit]]
  #[[ErrorReporting]] {ErrorReporting}
  #[[ErrorReporting]]
  #[[GfxCard]] {string}
  #[[GfxCard]]
  #[[InstanceCount]] {int}
#[[HandleCount]]
  #[[InstanceCountLimit]] {int}
  #[[InstanceCount]]
  #[[IsFmodProfilingEnabled]] {bool}
  #[[InstanceCountLimit]]
  #[[IsProfilingEnabled]] {bool}
  #[[IsFmodProfilingEnabled]]
  #[[IsScriptStackTracingEnabled]] {bool}
  #[[IsProfilingEnabled]]
  #[[JobCount]] {int}
  #[[IsScriptStackTracingEnabled]]
  #[[LastCdnFailureTimeSpan]] {double}
  #[[JobCount]]
  #[[LuaRamLimit]] {int}
  #[[LastCdnFailureTimeSpan]]
  #[[OsPlatformId]] {int}
  #[[LuaRamLimit]]
  #[[OsVer]] {string}
  #[[OsPlatformId]]
  #[[PageFaultsPerSecond]] {int}
  #[[OsVer]]
  #[[PageFileBytes]] {int}
  #[[PageFaultsPerSecond]]
  #[[PixelShaderModel]] {float}
  #[[PageFileBytes]]
  #[[PlayerCount]] {int}
  #[[PixelShaderModel]]
  #[[PrivateBytes]] {int}
  #[[PlayerCount]]
  #[[PrivateWorkingSetBytes]] {int}
  #[[PrivateBytes]]
  #[[ProcessCores]] {double}
  #[[PrivateWorkingSetBytes]]
  #[[ProcessorTime]] {int}
  #[[ProcessCores]]
#[[ProfilingWindow]] {double}
  #[[ProcessorTime]]
  #[[RAM]] {int}
  #[[RAM]]
  #[[ReportExtendedMachineConfiguration]] {bool}
  #[[ReportExtendedMachineConfiguration]]
  #[[ReportSoundWarnings]] {bool}
  #[[ReportSoundWarnings]]
  #[[Resolution]] {string}
  #[[Resolution]]
  #[[RobloxVersion]] {string}
  #[[RobloxVersion]]
#[[SignalConnects]] {int}
  #[[SystemProductName]]
#[[SignalFires]] {int}
  #[[TickCountPreciseOverride]]
  #[[SystemProductName]] {string}
  #[[TotalPhysicalMemory]]
  #[[TickCountPreciseOverride]] {TickCountSampleMethod}
  #[[TotalProcessorTime]]
  #[[TotalPhysicalMemory]] {int}
  #[[VertexShaderModel]]
  #[[TotalProcessorTime]] {int}
  #[[VideoMemory]]
  #[[VertexShaderModel]] {float}
  #[[VirtualBytes]]
  #[[VideoMemory]] {int}
  #[[VirtualBytes]] {int}
]
[ [[Dialog]]
*$[[SignalDialogChoiceSelected]] (Instance, Instance)
#[[ConversationDistance]] {float}
#[[InUse]] {bool}
#[[InitialPrompt]] {string}
#[[Purpose]] {DialogPurpose}
#[[Tone]] {DialogTone}
@[[DialogChoiceSelected]] (Instance, Instance)
]
[ [[DialogChoice]]
#[[ResponseDialog]] {string}
#[[UserDialog]] {string}
  ]
  ]
  [ [[DoubleConstrainedValue]]
  [ [[DoubleConstrainedValue]]
  #[[ConstrainedValue]]
  #[[ConstrainedValue]] {double}
  #[[MaxValue]]
  #[[MaxValue]] {double}
  #[[MinValue]]
  #[[MinValue]] {double}
  @[[Changed]]
  @[[Changed]] (double)
  ]
  ]
  [ [[Dragger]]
  [ [[Dragger]]
  $[[AxisRotate]]
  $[[AxisRotate]] (Axis = X)
  $[[MouseDown]]
  $[[MouseDown]] (Instance, Vector3, table)
  $[[MouseMove]]
  $[[MouseMove]] (Ray)
  $[[MouseUp]]
  $[[MouseUp]]
  ]
  ]
  [ [[Explosion]]
  [ [[Explosion]]
  #[[BlastPressure]]
  #[[BlastPressure]] {float}
  #[[BlastRadius]]
  #[[BlastRadius]] {float}
  #[[Position]]
  #[[Position]] {Vector3}
  @[[Hit]]
  @[[Hit]] (Instance, float)
  ]
  ]
  [ [[FaceInstance]]
  [ [[FaceInstance]]
  #[[Face]]
  #[[Face]] {NormalId}
  [ [[Decal]]
  [ [[Decal]]
  #[[Shiny]]
  #[[Shiny]] {float}
  #[[Specular]]
  #[[Specular]] {float}
  #[[Texture]]
  #[[Texture]] {Content}
  [ [[Texture]]
  [ [[Texture]]
  #[[StudsPerTileU]]
  #[[StudsPerTileU]] {float}
  #[[StudsPerTileV]]
  #[[StudsPerTileV]] {float}
  ]
  ]
  ]
  ]
  ]
  ]
  [ [[Feature]]
  [ [[Feature]]
  #[[FaceId]]
  #[[FaceId]] {NormalId}
  #[[InOut]]
  #[[InOut]] {InOut}
  #[[LeftRight]]
  #[[LeftRight]] {LeftRight}
  #[[TopBottom]]
  #[[TopBottom]] {TopBottom}
  [ [[Hole]] ]
  [ [[Hole]] ]
  [ [[MotorFeature]] ]
  [ [[MotorFeature]] ]
  ]
  ]
  [ [[Fire]]
  [ [[Fire]]
  #[[Color]]
  #[[Color]] {Color3}
  #[[Enabled]]
  #[[Enabled]] {bool}
  #[[Heat]]
  #[[Heat]] {float}
  #[[SecondaryColor]]
  #[[SecondaryColor]] {Color3}
  ]
  ]
  [ [[ForceField]] ]
  [ [[ForceField]] ]
  [ [[GameSettings]]
  [ [[GameSettings]]
  #[[BubbleChatLifetime]]
  #[[BubbleChatLifetime]] {float}
  #[[BubbleChatMaxBubbles]]
  #[[BubbleChatMaxBubbles]] {int}
  #[[ChatHistory]]
  #[[ChatHistory]] {int}
  #[[ChatScrollLength]]
  #[[ChatScrollLength]] {int}
  #[[SoftwareSound]]
#[[ImageUploadPromptBehavior]] {UploadSetting}
  #[[SoundEnabled]]
#[[MeshCacheMaxCount]] {int}
  #[[ImageUploadPromptBehavior]]
  #[[SoftwareSound]] {bool}
  #[[VideoUploadPromptBehavior]]
  #[[SoundEnabled]] {bool}
  #[[VideoQuality]]
  #[[TextureCacheMaxCount]] {int}
  #[[VideoQuality]] {VideoQualitySettings}
  #[[VideoUploadPromptBehavior]] {UploadSetting}
  ]
  ]
  [ [[Geometry]] ]
  [ [[Geometry]] ]
  [ [[GuiBase]]
  [ [[GuiBase]]
  #[[AbsolutePosition]]
  #[[AbsolutePosition]] {Vector2}
  #[[AbsoluteSize]]
  #[[AbsoluteSize]] {Vector2}
  [ ![[BillboardGui]]
  [ ![[BillboardGui]]
  #[[Adornee]]
#[[Active]] {bool}
  #[[ExtentsOffset]]
  #[[Adornee]] {Instance}
  #[[Size]]
#[[Enabled]] {bool}
  #[[SizeOffset]]
  #[[ExtentsOffset]] {Vector3}
  #[[StudsOffset]]
  #[[Size]] {UDim2}
  #[[SizeOffset]] {Vector2}
  #[[StudsOffset]] {Vector3}
  ]
  ]
  [ [[GuiObject]]
  [ [[GuiObject]]
  #[[Active]]
  #[[Active]] {bool}
  ~#[[BackgroundColor]]
  ~#[[BackgroundColor]] {BrickColor}
  #[[BackgroundColor3]]
  #[[BackgroundColor3]] {Color3}
  #[[BackgroundTransparency]]
  #[[BackgroundTransparency]] {Float}
  ~#[[BorderColor]]
  ~#[[BorderColor]] {BrickColor}
  #[[BorderColor3]]
  #[[BorderColor3]] {Color3}
  #[[BorderSizePixel]]
  #[[BorderSizePixel]] {int}
  #[[Position]]
  #[[Position]] {UDim2}
  #[[Size]]
  #[[Size]] {UDim2}
  #[[SizeConstraint]]
  #[[SizeConstraint]] {SizeConstraint}
  #[[Visible]]
  #[[Visible]] {bool}
  #[[ZIndex]]
  #[[ZIndex]] {int}
  @[[MouseEnter]]
  @[[MouseEnter]]
  @[[MouseLeave]]
  @[[MouseLeave]]
  @[[MouseMoved]]
  @[[MouseMoved]] (int, int)
  [ ![[Frame]] ]
  [ ![[Frame]]
#[[Style]] {FrameStyle}
]
  [ [[GuiButton]]
  [ [[GuiButton]]
  #[[AutoButtonColor]]
  #[[AutoButtonColor]] {bool}
  #[[Selected]]
  #[[Selected]] {bool}
#[[Style]] {ButtonStyle}
  @[[MouseButton1Click]]
  @[[MouseButton1Click]]
  @[[MouseButton1Down]]
  @[[MouseButton1Down]] (int, int)
  @[[MouseButton1Up]]
  @[[MouseButton1Up]] (int, int)
  @[[MouseButton2Click]]
  @[[MouseButton2Click]]
  @[[MouseButton2Down]]
  @[[MouseButton2Down]] (int, int)
  @[[MouseButton2Up]]
  @[[MouseButton2Up]] (int, int)
  [ ![[ImageButton]]
  [ ![[ImageButton]]
  #[[Image]]
  #[[Image]] {Content}
  ]
  ]
  [ ![[TextButton]]
  [ ![[TextButton]]
  #[[FontSize]]
#[[Font]] {Font}
  #[[Text]]
  #[[FontSize]] {FontSize}
  ~#[[TextColor]]
  #[[Text]] {string}
  #[[TextColor3]]
#[[TextBounds]] {Vector2}
  #[[TextTransparency]]
  ~#[[TextColor]] {BrickColor}
  #[[TextWrap]]
  #[[TextColor3]] {Color3}
  #[[TextXAlignment]]
  #[[TextTransparency]] {float}
  #[[TextYAlignment]]
  #[[TextWrap]] {bool}
  #[[TextXAlignment]] {TextXAlignment}
  #[[TextYAlignment]] {TextYAlignment}
  ]
  ]
  ]
  ]
  [ [[GuiLabel]]
  [ [[GuiLabel]]
  [ ![[ImageLabel]]
  [ ![[ImageLabel]]
  #[[Image]]
  #[[Image]] {Content}
  ]
  ]
  [ ![[TextLabel]]
  [ ![[TextLabel]]
  #[[FontSize]]
#[[Font]] {Font}
  #[[Text]]
  #[[FontSize]] {FontSize}
  ~#[[TextColor]]
  #[[Text]] {string}
  #[[TextColor3]]
#[[TextBounds]] {Vector2}
  #[[TextTransparency]]
  ~#[[TextColor]] {BrickColor}
  #[[TextWrap]]
  #[[TextColor3]] {Color3}
  #[[TextXAlignment]]
  #[[TextTransparency]] {float}
  #[[TextYAlignment]]
  #[[TextWrap]] {bool}
  #[[TextXAlignment]] {TextXAlignment}
  #[[TextYAlignment]] {TextYAlignment}
  ]
  ]
  ]
  ]
  [ ![[TextBox]]
  [ ![[TextBox]]
  #[[FontSize]]
#[[Font]] {Font}
  #[[Text]]
  #[[FontSize]] {FontSize}
  ~#[[TextColor]]
  #[[Text]] {string}
  #[[TextColor3]]
#[[TextBounds]] {Vector2}
  #[[TextTransparency]]
  ~#[[TextColor]] {BrickColor}
  #[[TextWrap]]
  #[[TextColor3]] {Color3}
  #[[TextXAlignment]]
  #[[TextTransparency]] {float}
  #[[TextYAlignment]]
  #[[TextWrap]] {bool}
  #[[TextXAlignment]] {TextXAlignment}
  #[[TextYAlignment]] {TextYAlignment}
  ]
  ]
  ]
  ]
Line 463: Line 508:
  ]
  ]
  [ [[GuiBase3d]]
  [ [[GuiBase3d]]
  #[[Color]]
  #[[Color]] {BrickColor}
  #[[Transparency]]
  #[[Transparency]] {float}
  #[[Visible]]
  #[[Visible]] {bool}
  [ [[PartAdornment]]
  [ [[PartAdornment]]
  #[[Adornee]]
  #[[Adornee]] {Instance}
  [ ![[ArcHandles]]
  [ ![[ArcHandles]]
  #[[Axes]]
  #[[Axes]] {Axes}
  @[[MouseButton1Down]]
  @[[MouseButton1Down]] (Axis)
  @[[MouseButton1Up]]
  @[[MouseButton1Up]] (Axis)
  @[[MouseDrag]]
  @[[MouseDrag]] (Axis, float, float)
  @[[MouseEnter]]
  @[[MouseEnter]] (Axis)
  @[[MouseLeave]]
  @[[MouseLeave]] (Axis)
  ]
  ]
  [ ![[Handles]]
  [ ![[Handles]]
  #[[Faces]]
  #[[Faces]] {Faces}
  #[[Style]]
  #[[Style]] {HandlesStyle}
  @[[MouseButton1Down]]
  @[[MouseButton1Down]] (NormalId)
  @[[MouseButton1Up]]
  @[[MouseButton1Up]] (NormalId)
  @[[MouseDrag]]
  @[[MouseDrag]] (NormalId, float)
  @[[MouseEnter]]
  @[[MouseEnter]] (NormalId)
  @[[MouseLeave]]
  @[[MouseLeave]] (NormalId)
  ]
  ]
  [ ![[SurfaceSelection]]
  [ ![[SurfaceSelection]]
  #[[TargetSurface]]
  #[[TargetSurface]] {NormalId}
  ]
  ]
  ]
  ]
  [ [[PVAdornment]]
  [ [[PVAdornment]]
  #[[Adornee]]
  #[[Adornee]] {Instance}
  [ ![[SelectionBox]] ]
  [ ![[SelectionBox]] ]
  ]
  ]
  [ [[SelectionLasso]]
  [ [[SelectionLasso]]
  #[[Humanoid]]
  #[[Humanoid]] {Instance}
  [ ![[SelectionPartLasso]]
  [ ![[SelectionPartLasso]]
  #[[Part]]
  #[[Part]] {Instance}
  ]
  ]
  [ ![[SelectionPointLasso]]
  [ ![[SelectionPointLasso]]
  #[[Point]]
  #[[Point]] {Vector3}
  ]
  ]
  ]
  ]
  ]
  ]
  [ [[GuiService]]
  [ [[GuiService]]
  *$[[AddKey]]
  *$[[AddKey]] (string)
  *$[[AddSpecialKey]]
  *$[[AddSpecialKey]] (SpecialKey)
  @[[KeyPressed]]
  @[[KeyPressed]] (string, string)
  @[[SpecialKeyPressed]]
  @[[SpecialKeyPressed]] (SpecialKey, string)
  ]
  ]
  [ [[GuidRegistryService]] ]
  [ [[GuidRegistryService]] ]
[ [[HtmlService]]
$[[NewWindow]]
]
[ [[HtmlWindow]]
$[[Bind]]
$[[Close]]
$[[Navigate]]
$[[Resize]]
$[[SetBody]]
$[[SetCallback]]
$[[Show]]
$[[Unbind]]
@[[DocumentComplete]]
]
  [ ~[[Hopper]] ]
  [ ~[[Hopper]] ]
  [ [[Humanoid]]
  [ [[Humanoid]]
  $[[AddCustomStatus]]
  $[[AddCustomStatus]] (string) {bool}
  $[[AddStatus]]
  $[[AddStatus]] (Status = Poison) {bool}
  $[[GetStatuses]]
  $[[GetStatuses]] {table}
  $[[HasCustomStatus]]
  $[[HasCustomStatus]] (string) {bool}
  $[[HasStatus]]
  $[[HasStatus]] (Status = Poison) {bool}
  $[[LoadAnimation]]
  $[[LoadAnimation]] (Instance) {Instance}
  !$[[MoveTo]]
  !$[[MoveTo]] (Vector3, Instance)
  $[[RemoveCustomStatus]]
  $[[RemoveCustomStatus]] (string) {bool}
  $[[RemoveStatus]]
  $[[RemoveStatus]] (Status = Poison) {bool}
  !$[[TakeDamage]]
  !$[[TakeDamage]] (float)
  #[[Health]]
  #[[Health]] {float}
  #[[Jump]]
  #[[Jump]] {bool}
  #[[LeftLeg]]
  #[[LeftLeg]] {Instance}
  #[[MaxHealth]]
  #[[MaxHealth]] {float}
  #[[PlatformStand]]
  #[[PlatformStand]] {bool}
  #[[RightLeg]]
  #[[RightLeg]] {Instance}
  #[[Sit]]
  #[[Sit]] {bool}
  #[[TargetPoint]]
  #[[TargetPoint]] {Vector3}
  #[[Torso]]
  #[[Torso]] {Instance}
  #[[WalkSpeed]]
  #[[WalkSpeed]] {float}
  #[[WalkToPart]]
  #[[WalkToPart]] {Instance}
  #[[WalkToPoint]]
  #[[WalkToPoint]] {Vector3}
  @[[Climbing]]
  @[[Climbing]] (float)
  @[[CustomStatusAdded]]
  @[[CustomStatusAdded]] (string)
  @[[CustomStatusRemoved]]
  @[[CustomStatusRemoved]] (string)
  @[[Died]]
  @[[Died]]
  @[[FallingDown]]
  @[[FallingDown]] (bool)
  @[[FreeFalling]]
  @[[FreeFalling]] (bool)
  @[[GettingUp]]
  @[[GettingUp]] (bool)
  @[[HealthChanged]]
  @[[HealthChanged]] (float)
  @[[Jumping]]
  @[[Jumping]] (bool)
  @[[PlatformStanding]]
  @[[PlatformStanding]] (bool)
  @[[Running]]
  @[[Running]] (float)
  @[[Seated]]
  @[[Seated]] (bool)
  @[[StatusAdded]]
  @[[StatusAdded]] (Status)
  @[[StatusRemoved]]
  @[[StatusRemoved]] (Status)
  @[[Strafing]]
  @[[Strafing]] (bool)
  ]
  ]
  [ [[InsertService]]
  [ [[InsertService]]
  $[[GetBaseCategories]]
  $[[GetBaseCategories]] {table}
  $[[GetCollection]]
  $[[GetCollection]] (int) {table}
' $GetFreeModels
$[[GetFreeDecals]]
' $GetFreeDecals
$[[GetFreeModels]]
  $[[GetUserCategories]]
  $[[GetUserCategories]] (int) {table}
  $[[Insert]]
  $[[Insert]] (Model)
  $[[LoadAsset]]
  $[[LoadAsset]] (int) {Model}
  $[[LoadAssetVersion]]
  $[[LoadAssetVersion]] (int) {Model}
  *$[[SetAdvancedResults]]
  *$[[SetAdvancedResults]] (bool, bool = false)
  *$[[SetAssetUrl]]
  *$[[SetAssetUrl]] (string)
  *$[[SetAssetVersionUrl]]
  *$[[SetAssetVersionUrl]] (string)
  *$[[SetBaseCategoryUrl]]
  *$[[SetBaseCategoryUrl]] (string)
  *$[[SetCollectionUrl]]
  *$[[SetCollectionUrl]] (string)
  *$[[SetTrustedLevel]]
  *$[[SetFreeDecalUrl]] (string)
  *$[[SetUserCategoryUrl]]
  *$[[SetFreeModelUrl]] (string)
  *$[[SetUserCategoryUrl]]
*$[[SetTrustLevel]] (float)
  *$[[SetUserSetsUrl]]
  *$[[SetUserCategoryUrl]] (string)
  @[[InsertError]]
  *$[[SetUserSetsUrl]] (string)
  @[[InsertReady]]
  @[[InsertError]] (string, string)
  @[[InsertRequest]]
  @[[InsertReady]] (string, Instance)
  @[[InsertRequestAsset]]
  @[[InsertRequest]] (string, Content)
  @[[InsertRequestAssetVersion]]
  @[[InsertRequestAsset]] (string, int, int)
  @[[InsertRequestAssetVersion]] (string, int, int)
  ]
  ]
  [ [[IntConstrainedValue]]
  [ [[IntConstrainedValue]]
  #[[ConstrainedValue]]
  #[[ConstrainedValue]] {int}
  #[[MaxValue]]
  #[[MaxValue]] {int}
  #[[MinValue]]
  #[[MinValue]] {int}
  @[[Changed]]
  @[[Changed]] {int}
  ]
  ]
  [ [[IntValue]]
  [ [[IntValue]]
  #[[Value]]
  #[[Value]] {int}
  @[[Changed]]
  @[[Changed]] {int}
  ]
  ]
  [ [[JointInstance]]
  [ [[JointInstance]]
  #[[C0]]
  #[[C0]] {CoordinateFrame}
  #[[C1]]
  #[[C1]] {CoordinateFrame}
  #[[Part0]]
  #[[Part0]] {Instance}
  #[[Part1]]
  #[[Part1]] {Instance}
  [ ![[DynamicRotate]]
  [ ![[DynamicRotate]]
  #[[BaseAngle]]
  #[[BaseAngle]] {float}
  [ [[RotateP]] ]
  [ [[RotateP]] ]
  [ [[RotateV]] ]
  [ [[RotateV]] ]
  ]
  ]
  [ [[Glue]]
  [ [[Glue]]
  #[[F0]]
  #[[F0]] {Vector3}
  #[[F1]]
  #[[F1]] {Vector3}
  #[[F2]]
  #[[F2]] {Vector3}
  #[[F3]]
  #[[F3]] {Vector3}
  ]
  ]
  [ ![[Motor]]
  [ ![[Motor]]
  #[[CurrentAngle]]
  #[[CurrentAngle]] {float}
  #[[DesiredAngle]]
  #[[DesiredAngle]] {float}
  #[[MaxVelocity]]
  #[[MaxVelocity]] {float}
  [ [[Motor6D]] ]
  [ [[Motor6D]] ]
  ]
  ]
Line 609: Line 669:
  [ [[Snap]] ]
  [ [[Snap]] ]
  [ [[VelocityMotor]]
  [ [[VelocityMotor]]
  #[[CurrentAngle]]
  #[[CurrentAngle]] {float}
  #[[DesiredAngle]]
  #[[DesiredAngle]] {float}
  #[[Hole]]
  #[[Hole]] {Instance}
  #[[MaxVelocity]]
  #[[MaxVelocity]] {float}
  ]
  ]
  [ [[Weld]] ]
  [ [[Weld]] ]
]
[ [[JointsService]]
$[[ClearJoinAfterMoveJoints]]
$[[CreateJoinAfterMoveJoints]]
$[[SetJoinAfterMoveInstance]] (Instance)
$[[ShowPermissibleJoints]]
  ]
  ]
  [ ![[Keyframe]]
  [ ![[Keyframe]]
  $[[AddPose]]
  $[[AddPose]] (Instance)
  $[[GetPoses]]
  $[[GetPoses]] (table)
  $[[RemovePose]]
  $[[RemovePose]] (Instance)
  #[[Time]]
  #[[Time]] {float}
  ]
  ]
  [ [[KeyframeSequence]]
  [ [[KeyframeSequence]]
  $[[AddKeyframe]]
  $[[AddKeyframe]] (Instance)
  $[[GetKeyframe]]
  $[[GetKeyframes]] {table}
  $[[RemoveKeyframe]]
  $[[RemoveKeyframe]] (Instance)
  #[[Loop]]
  #[[Loop]] {bool}
  #[[Priority]]
  #[[Priority]] {AnimationPriority}
  ]
  ]
  [ [[KeyframeSequenceProvider]]
  [ [[KeyframeSequenceProvider]]
  $[[GetKeyframeSequence]]
  $[[GetKeyframeSequence]] (Content) {Instance}
  $[[RegisterActiveKeyframeSequence]]
  $[[RegisterActiveKeyframeSequence]] (Instance) {Content}
  $[[RegisterKeyframeSequence]]
  $[[RegisterKeyframeSequence]] (Instance) {Content}
  ]
  ]
  [ [[Lighting]]
  [ [[Lighting]]
  $[[GetMinutesAfterMidnight]]
  $[[GetMinutesAfterMidnight]] {double}
  $[[GetMoonDirection]]
  $[[GetMoonDirection]] {Vector3}
  $[[GetMoonPhase]]
  $[[GetMoonPhase]] {float}
  $[[GetSunDirection]]
  $[[GetSunDirection]] {vector3}
  $[[SetMinutesAfterMidnight]]
  $[[SetMinutesAfterMidnight]] (double)
  #[[Ambient]]
  #[[Ambient]] {Color3}
  #[[Brightness]]
  #[[Brightness]] {float}
  #[[ColorShift_Bottom]]
  #[[ColorShift_Bottom]] {Color3}
  #[[ColorShift_Top]]
  #[[ColorShift_Top]] {Color3}
  #[[GeographicLatitude]]
  #[[GeographicLatitude]] {float}
  #[[ShadowColor]]
  #[[ShadowColor]] {Color3}
  #[[TimeOfDay]]
  #[[TimeOfDay]] {string}
  @[[LightingChanged]]
  @[[LightingChanged]] (bool)
  ]
  ]
  [ [[LocalBackpack]] ]
  [ [[LocalBackpack]] ]
Line 653: Line 719:
  [ [[LocalBackpackTool]] ]
  [ [[LocalBackpackTool]] ]
  [ [[LuaSettings]]
  [ [[LuaSettings]]
  #[[DefaultWaitTime]]
  #[[DefaultWaitTime]] {double}
  #[[GcPause]]
#[[GcFrequency]] {int}
  #[[GcStepMul]]
#[[GcLimit]] {int}
  #[[GcPause]] {int}
  #[[GcStepMul]] {int}
  ]
  ]
  [ [[LuaWebService]] ]
  [ [[LuaWebService]] ]
  [ [[Message]]
  [ [[Message]]
  #[[Text]]
  #[[Text]] {string}
  [ ~[[Hint]] ]
  [ ~[[Hint]] ]
  ]
  ]
  [ [[Mouse]]
  [ [[Mouse]]
  #[[Hit]]
  #[[Hit]] {CoordinateFrame}
  #[[Icon]]
  #[[Icon]] {Content}
  #[[Origin]]
  #[[Origin]] {CoordinateFrame}
  #[[Target]]
  #[[Target]] {Instance}
  #[[TargetSurface]]
#[[TargetFilter]] {Instance}
  #[[UnitRay]]
  #[[TargetSurface]] {NormalId}
  #[[ViewSizeX]]
  #[[UnitRay]] {Ray}
  #[[ViewSizeY]]
  #[[ViewSizeX]] {int}
  #[[X]]
  #[[ViewSizeY]] {int}
  #[[Y]]
  #[[X]] {int}
  #[[Y]] {int}
  @[[Button1Down]]
  @[[Button1Down]]
  @[[Button1Up]]
  @[[Button1Up]]
Line 678: Line 747:
  @[[Button2Up]]
  @[[Button2Up]]
  @[[Idle]]
  @[[Idle]]
  @[[KeyDown]]
  @[[KeyDown]] (string)
  @[[KeyUp]]
  @[[KeyUp]] (string)
  @[[Move]]
  @[[Move]]
  @[[WheelBackward]]
  @[[WheelBackward]]
Line 685: Line 754:
  ]
  ]
  [ [[NetworkPeer]]
  [ [[NetworkPeer]]
  *$[[ApplyNetworkSimulator]]
  *$[[ApplyNetworkSimulator]] (int = 0, int = 0)
  *$[[LogPackets]]
  *$[[LogPackets]] (bool)
  *$[[SetOutgoingKBPSLimit]]
  *$[[SetOutgoingKBPSLimit]] (int)
  [ [[NetworkClient]]
  [ [[NetworkClient]]
  *$[[Connect]]
  *$[[Connect]] (string, int, int, int = 30)
  *$[[Disconnect]]
  *$[[Disconnect]] (int = 3000)
  #[[Ticket]]
  #[[Ticket]] {string}
  @[[ConnectionAccepted]]
  @[[ConnectionAccepted]] (string, Instance)
  @[[ConnectionFailed]]
  @[[ConnectionFailed]] (string, int, string)
  @[[ConnectionRejected]]
  @[[ConnectionRejected]] (string)
  ]
  ]
  [ [[NetworkServer]]
  [ [[NetworkServer]]
  *$[[GetClientCount]]
  *$[[GetClientCount]] {int}
  *$[[SetIsPLayerAuthenticationRequired]]
  *$[[SetIsPlayerAuthenticationRequired]] (bool)
  *$[[Start]]
  *$[[Start]] (int = 0, int = 20)
  *$[[Stop]]
  *$[[Stop]] (int = 1000)
  #[[Port]]
  #[[Port]] {int}
  @[[IncommingConnection]]
  @[[IncommingConnection]] (string, Instance)
  ]
  ]
  ]
  ]
  [ [[NetworkReplicator]]
  [ [[NetworkReplicator]]
  *$[[CloseConnection]]
  *$[[CloseConnection]]
  *$[[GetPlayer]]
  *$[[GetPlayer]] {Instance}
  *$[[GetRakStatsString]]
  *$[[GetRakStatsString]] (int) {string}
  *$[[RequestCharacter]]
  *$[[RequestCharacter]]
  *$[[SendMarker]]
  *$[[SendMarker]] {Instance}
  @[[Disconnection]]
  @[[Disconnection]] (string, bool)
  ]
  ]
  [ [[NetworkSettings]]
  [ [[NetworkSettings]]
  #[[BandwidthExceededThreshold]]
  #[[DataMtuAdjust]] {int}
  #[[DataMtuAdjust]]
  #[[DataMtuAdjust]] {float}
  #[[DataMtuAdjust]]
  #[[ExperimentalPhysicsEnabled]] {bool}
  #[[ExperimentalPhysicsEnabled]]
#[[IsQueueErrorComputed]] {bool}
  #[[NetworkOwnerRate]]
#[[IsThrottledByCongestionControl]] {bool}
  #[[PhysicsMtuAdjust]]
#[[IsThrottledByOutgoingBandwidthLimit]] {bool}
  #[[PhysicsReceive]]
  #[[MaxDataModelSendBuffer]] {int}
  #[[PhysicsSend]]
  #[[NetworkOwnerRate]] {float}
  #[[PhysicsSendRate]]
  #[[PhysicsMtuAdjust]] {int}
  #[[PreferredClientPort]]
  #[[PhysicsReceive]] {PhysicsReceiveMethod}
  #[[PrintInstances]]
  #[[PhysicsSend]] {PhysicsSendMethod}
  #[[PrintPhysicsErrors]]
  #[[PhysicsSendRate]] {float}
  #[[PrintProperties]]
  #[[PreferredClientPort]] {int}
  #[[ReceiveRate]]
  #[[PrintEvents]] {bool}
  #[[ReplicatorDiagnostics]]
  #[[PrintInstances]] {bool}
  #[[ReportStatURL]]
  #[[PrintPhysicsErrors]] {bool}
  #[[ServerLocalScripts]]
  #[[PrintProperties]] {bool}
  #[[WaitingForCharacterLogRate]]
  #[[ReceiveRate]] {double}
  #[[ReportStatURL]] {string}
  #[[ServerLocalScripts]] {bool}
  #[[WaitingForCharacterLogRate]] {int}
  ]
  ]
  [ [[NumberValue]]
  [ [[NumberValue]]
  #[[Value]]
  #[[Value]] {double}
  @[[Changed]]
  @[[Changed]] (double)
  ]
  ]
  [ [[ObjectValue]]
  [ [[ObjectValue]]
  #[[Value]]
  #[[Value]] {Instance}
  @[[Changed]]
  @[[Changed]] (Instance)
  ]
  ]
  [ [[PVInstance]]
  [ [[PVInstance]]
  ~#[[CoordinateFrame]]
  ~#[[CoordinateFrame]] {CoordinateFrame}
  [ [[BasePart]]
  [ [[BasePart]]
  $[[BreakJoints]]
  $[[BreakJoints]]
  $[[GetMass]]
  $[[GetMass]] {float}
  $[[MakeJoints]]
  $[[MakeJoints]]
  $[[Resize]]
  $[[Resize]] (NormalId = Right, int = 0) {bool}
  #[[Anchored]]
  #[[Anchored]] {bool}
  #[[BackParamA]]
  #[[BackParamA]] {float}
  #[[BackParamB]]
  #[[BackParamB]] {float}
  #[[BackSurface]]
  #[[BackSurface]] {SurfaceInput}
  #[[BackSurfaceInput]]
  #[[BackSurfaceInput]] {InputType}
  #[[BottomParamA]]
  #[[BottomParamA]] {float}
  #[[BottomParamB]]
  #[[BottomParamB]] {float}
  #[[BottomSurface]]
  #[[BottomSurface]] {SurfaceInput}
  #[[BottomSurfaceInput]]
  #[[BottomSurfaceInput]] {InputType}
  #[[BrickColor]]
  #[[BrickColor]] {BrickColor}
  #[[CFrame]]
  #[[CFrame]] {CoordinateFrame}
  #[[CanCollide]]
  #[[CanCollide]] {bool}
  ~#[[Color]]
  ~#[[Color]] {Color3}
  #[[Elasticity]]
  #[[Elasticity]] {float}
  #[[Friction]]
  #[[Friction]] {float}
  #[[FrontParamA]]
  #[[FrontParamA]] {float}
  #[[FrontParamB]]
  #[[FrontParamB]] {float}
  #[[FrontSurface]]
  #[[FrontSurface]] {SurfaceInput}
  #[[FrontSurfaceInput]]
  #[[FrontSurfaceInput]] {InputType}
  #[[FrontParamA]]
  #[[LeftParamA]] {float}
  #[[FrontParamB]]
  #[[LeftParamB]] {float}
  #[[FrontSurface]]
  #[[LeftSurface]] {SurfaceInput}
  #[[FrontSurfaceInput]]
  #[[LeftSurfaceInput]] {InputType}
  #[[Locked]]
  #[[Locked]] {bool}
  #[[Material]]
  #[[Material]] {Material}
  #[[Position]]
  #[[Position]] {Vector3}
  #[[Reflectance]]
  #[[Reflectance]] {float}
  #[[ResizeIncrement]]
  #[[ResizeIncrement]] {int}
  #[[ResizableFaces]]
  #[[ResizableFaces]] {Faces}
  #[[RightParamA]]
  #[[RightParamA]] {float}
  #[[RightParamB]]
  #[[RightParamB]] {float}
  #[[RightSurface]]
  #[[RightSurface]] {SurfaceInput}
  #[[RightSurfaceInput]]
  #[[RightSurfaceInput]] {InputType}
  #[[RotVelocity]]
  #[[RotVelocity]] {Vector3}
  #[[Size]]
  #[[Size]] {Vector3}
  #[[TopParamA]]
  #[[TopParamA]] {float}
  #[[TopParamB]]
  #[[TopParamB]] {float}
  #[[TopSurface]]
  #[[TopSurface]] {SurfaceInput}
  #[[TopSurfaceInput]]
  #[[TopSurfaceInput]] {InputType}
  #[[Transparency]]
  #[[Transparency]] {float}
  #[[Velocity]]
  #[[Velocity]] {Vector3}
  @[[LocalSimulationTouched]]
  @[[LocalSimulationTouched]] (Instance)
  ~@[[OutfitChanged]]
  ~@[[OutfitChanged]] ()
  @[[Touched]]
  @[[Touched]] (Instance)
  [ [[CornerWedgePart]] ]
  [ [[CornerWedgePart]] ]
  [ [[FormFactorPart]]
  [ [[FormFactorPart]]
  #[[formFactor]]
  #[[formFactor]] {FormFactor}
  [ [[FlagStand]]
  [ [[FlagStand]]
  #[[FlagStand]]
  #[[TeamColor]] {BrickColor}
  @[[FlagCaptured]]
  @[[FlagCaptured]] (Instance)
  ]
  ]
  [ [[Part]]
  [ [[Part]]
  #[[Shape]]
  #[[Shape]] {PartType}
  [ ![[Platform]] ]
  [ ![[Platform]] ]
  [ [[Seat]] ]
  [ [[Seat]] ]
  [ ![[SkateboardPlatform]]
  [ ![[SkateboardPlatform]]
  $[[ApplySpecificImpulse]]
  $[[ApplySpecificImpulse]] (Vector3)
  #[[Controller]]
  #[[Controller]] {Instance}
  #[[ControllingHumanoid]]
  #[[ControllingHumanoid]] {Instance}
  #[[Steer]]
  #[[Steer]] {int}
  #[[StickyWheels]]
  #[[StickyWheels]] {bool}
  #[[Throttle]]
  #[[Throttle]] {int}
  @[[Equipped]]
  @[[Equipped]] (Instance, Instance)
  @[[MoveStateChanged]]
  @[[MoveStateChanged]] (MoveState, MoveState)
  @[[Unequipped]]
  @[[Unequipped]] (Instance)
  ]
  ]
  [ [[SpawnLocation]]
  [ [[SpawnLocation]]
  #[[AllowTeamChangeOnTouch]]
  #[[AllowTeamChangeOnTouch]] {bool}
  #[[Neutral]]
  #[[Neutral]] {bool}
  #[[TeamColor]]
  #[[TeamColor]] {BrickColor}
  ]
  ]
  ]
  ]
Line 824: Line 896:
  [ [[ParallelRampPart]] ]
  [ [[ParallelRampPart]] ]
  [ [[PrismPart]]
  [ [[PrismPart]]
  #[[Sides]]
  #[[Sides]] {PrismSides}
  ]
  ]
  [ [[PyramidPart]]
  [ [[PyramidPart]]
  #[[Sides]]
  #[[Sides]] {PyramidSides}
  ]
  ]
  [ [[RightAngleRampPart]] ]
  [ [[RightAngleRampPart]] ]
  [ [[TrussPart]]
  [ [[TrussPart]]
  #[[Style]]
  #[[Style]] {Style}
  ]
  ]
  [ [[VehicleSeat]]
  [ [[VehicleSeat]]
  #[[AreHingesDetected]]
  #[[AreHingesDetected]] {int}
  #[[HeadsUpDisplay]]
  #[[HeadsUpDisplay]] {bool}
  #[[MaxSpeed]]
  #[[MaxSpeed]] {float}
  #[[Steer]]
  #[[Steer]] {int}
  #[[Throttle]]
  #[[Throttle]] {int}
  #[[Torque]]
  #[[Torque]] {float}
  #[[TurnSpeed]]
  #[[TurnSpeed]] {float}
  ]
  ]
  ]
  ]
Line 846: Line 918:
  $[[BreakJoints]]
  $[[BreakJoints]]
  $[[MakeJoints]]
  $[[MakeJoints]]
  $[[MoveTo]]
  $[[MoveTo]] (Vector3)
  ~$[[move]]
%$[[TranslateBy]] (Vector3)
  #[[PrimaryPart]]
  ~$[[move]] (Vector3)
  #[[PrimaryPart]] {Instance}
  [ [[RootInstance]] ]
  [ [[RootInstance]] ]
  [ [[Workspace]]
  [ [[Workspace]]
  *$[[BreakJoints]]
  *$[[BreakJoints]] (table)
  *$[[InsertContent]]
  *$[[InsertContent]] (Content) {table}
  *$[[MakeJoints]]
  *$[[MakeJoints]] (table)
  *$[[SetPhysicsThrottleEnabled]]
  *$[[SetPhysicsThrottleEnabled]] (bool)
  *$[[ZoomToExtents]]
  *$[[ZoomToExtents]]
  #[[CurrentCamera]]
  #[[CurrentCamera]] {Instance}
  #[[DistributedGameTime]]
  #[[DistributedGameTime]] {double}
  ]
  ]
  ]
  ]
  ]
  ]
  [ [[Pants]]
  [ [[Pants]]
  #[[PantsTemplate]]
  #[[PantsTemplate]] {Content}
  ]
  ]
  [ [[PhysicsService]]
  [ [[PhysicsService]]
  @[[AssemblyAdded]]
  @[[AssemblyAdded]] (Instance)
  @[[AssemblyRemoved]]
  @[[AssemblyRemoved]] (Instance)
  ]
  ]
  [ [[PhysicsSettings]]
  [ [[PhysicsSettings]]
  #[[AllowSweep]]
  #[[AllowSweep]] {bool}
  #[[AreAnchorsShown]]
  #[[AreAnchorsShown]] {bool}
  #[[AreAwakePartsHighlighted]]
  #[[AreAwakePartsHighlighted]] {bool}
  #[[AreModelCoordsShown]]
  #[[AreModelCoordsShown]] {bool}
  #[[AreOwnersShown]]
  #[[AreOwnersShown]] {bool}
  #[[ArePartCoordsShown]]
  #[[ArePartCoordsShown]] {bool}
  #[[AreRegionsShown]]
  #[[AreRegionsShown]] {bool}
  #[[AreUnalignedPartsShown]]
  #[[AreUnalignedPartsShown]] {bool}
  #[[AreWorldCoordsShown]]
  #[[AreWorldCoordsShown]] {bool}
  #[[Is30FpsThrottleEnabled]]
  #[[Is30FpsThrottleEnabled]] {bool}
  #[[IsReceiveAgeShown]]
  #[[IsReceiveAgeShown]] {bool}
  #[[ParallelPhysics]]
  #[[ParallelPhysics]] {bool}
  #[[PhysicsEnviromentalThrottle]]
  #[[PhysicsEnviromentalThrottle]] {EnvironmentalPhysicsThrottle}
  ]
  ]
  [ [[Player]]
  [ [[Player]]
  $[[DistanceFromCharacter]]
  $[[DistanceFromCharacter]] (Vector3) {float}
  $[[HasBuildPermission]]
  $[[HasBuildPermission]] (BuildPermission) {bool}
  *$[[LoadCharacter]]
$[[IsBestFriendsWith]] () {bool}
$[[IsFriendsWith]] () {bool}
$[[IsInGroup]] () {bool}
%$[[LoadBoolean]] (string) {bool}
  *$[[LoadCharacter]] (bool = true)
*$[[LoadData]]
%$[[LoadInstance]] (string) {Instance}
%$[[LoadNumber]] (string) {float}
%$[[LoadString]] (string) {string}
  *$[[RemoveCharacter]]
  *$[[RemoveCharacter]]
  *$[[SetSuperSafeChat]]
%$[[SaveBoolean]] (string, bool)
  ~*$[[SetUnder13]]
*$[[SaveData]]
  #[[Character]]
%$[[SaveInstance]] (string, Instance)
  #[[CharacterAppearance]]
%$[[SaveNumber]] (string float)
  #[[Neutral]]
%$[[SaveString]] (string, string)
  #[[TeamColor]]
*$[[SetAccountAge]] (int)
  #[[userId]]
*$[[SetMembershipType]] (MembershipType)
  @[[CharacterAdded]]
  *$[[SetSuperSafeChat]] (bool)
  @[[CharacterRemoving]]
  ~*$[[SetUnder13]] (bool)
  @[[Chatted]]
#[[AccountAge]] {int}
  @[[Idled]]
  #[[Character]] {Instance}
  @[[Kill]]
  #[[CharacterAppearance]] {string}
  @[[LockResult]]
#[[DataReady]] {bool}
  @[[RemoteInsert]]
#[[MembershipType]] {MembershipType}
  @[[RequestLock]]
  #[[Neutral]] {bool}
  @[[RequestUnlock]]
#[[SimulationRadius]] {float}
  @[[ScriptSecurityError]]
  #[[TeamColor]] {BrickColor}
  @[[StatsAvailable]]
  #[[userId]] {int}
  @[[CharacterAdded]] (Instance)
  @[[CharacterRemoving]] (Instance)
  @[[Chatted]] (string, Instance)
  @[[Idled]] (double)
  *@[[Kill]]
  *@[[LockResult]] (Instance, bool)
  *@[[RemoteInsert]] (string, Vector3)
  *@[[RequestLock]] (Instance)
  *@[[RequestUnlock]] (Instance)
  *@[[ScriptSecurityError]] (string, string, string)
  *@[[StatsAvailable]] (string)
  ]
  ]
  [ [[PlayerCamera]] ]
  [ [[PlayerCamera]] ]
  [ ![[PlayerGui]] ]
  [ ![[PlayerGui]] ]
  [ [[PlayerMouse]]
  [ [[PlayerMouse]]
  #[[Button1DownConnectionCount]]
  #[[Button1DownConnectionCount]] {int}
  #[[Button1UpConnectionCount]]
  #[[Button1UpConnectionCount]] {int}
  #[[Button2DownConnectionCount]]
  #[[Button2DownConnectionCount]] {int}
  #[[Button2UpConnectionCount]]
  #[[Button2UpConnectionCount]] {int}
  #[[IdleConnectionCount]]
  #[[IdleConnectionCount]] {int}
  #[[KeyDownConnectionCount]]
  #[[KeyDownConnectionCount]] {int}
  #[[KeyUpConnectionCount]]
  #[[KeyUpConnectionCount]] {int}
  #[[MouseDelta]]
  #[[MouseDelta]] {Vector2int16}
  #[[MousePosition]]
  #[[MousePosition]] {Vector2int16}
  #[[MoveConnectionCount]]
  #[[MoveConnectionCount]] {int}
  #[[WheelBackwardConnectionCount]]
  #[[WheelBackwardConnectionCount]] {int}
  #[[WheelForwardConnectionCount]]
  #[[WheelForwardConnectionCount]] {int}
  #[[WindowSize]]
  #[[WindowSize]] {Vector2int16}
  @[[Button1Down]]
  @[[Button1Down]]
  @[[Button1Up]]
  @[[Button1Up]]
Line 928: Line 1,020:
  @[[Button2Up]]
  @[[Button2Up]]
  @[[Idle]]
  @[[Idle]]
  @[[KeyDown]]
  @[[KeyDown]] (string)
  @[[KeyUp]]
  @[[KeyUp]] (string)
  @[[Move]]
  @[[Move]]
  @[[WheelBackward]]
  @[[WheelBackward]]
Line 935: Line 1,027:
  ]
  ]
  [ [[Players]]
  [ [[Players]]
  *$[[Chat]]
  *$[[Chat]] (string)
  *$[[CreateLocalPlayer]]
  *$[[CreateLocalPlayer]] (int) {Instance}
  *$[[GetPlayerByID]]
  *$[[GetPlayerByID]] (int) {Instance}
  $[[GetPlayerFromCharacter]]
  $[[GetPlayerFromCharacter]] (Instance) {Instance}
  $[[GetPlayers]]
  $[[GetPlayers]] {table}
  *$[[ReportAbuse]]
  *$[[ReportAbuse]] (Instance, string)
  *$[[SetAbuseReportUrl]]
  *$[[SetAbuseReportUrl]] (string)
  *$[[SetBuildToolsUrl]]
  *$[[SetBuildToolsUrl]] (string)
  *$[[SetBuildPermissionsUrl]]
  *$[[SetBuildPermissionsUrl]] (string)
  *$[[SetChatFilterUrl]]
  *$[[SetChatFilterUrl]] (string)
  *$[[SetChatStyle]]
  *$[[SetChatStyle]] (ChatStyle = Classic)
  *$[[SetSysStatsUrl]]
*$[[SetLoadDataUrl]] (string)
  ~$[[playerFromCharacter]]
*$[[SetSaveDataUrl]] (string)
  ~$[[players]]
  *$[[SetSysStatsUrl]] (string)
  #[[BubbleChat]]
  ~$[[playerFromCharacter]] (Instance) {Instance}
  #[[ClassicChat]]
  ~$[[players]] {table}
  #[[LocalPlayer]]
  #[[BubbleChat]] {bool}
  #[[MaxPlayers]]
  #[[ClassicChat]] {bool}
  #[[NumPlayers]]
  #[[LocalPlayer]] {Instance}
  @[[PlayerAdded]]
  #[[MaxPlayers]] {int}
  @[[PlayerRemoving]]
  #[[NumPlayers]] {int}
  @[[PlayerAdded]] (Instance)
  @[[PlayerRemoving]] (Instance)
  ]
  ]
  [ [[Pose]]
  [ [[Pose]]
  $[[AddSubPose]]
  $[[AddSubPose]] (Instance)
  $[[GetSubPoses]]
  $[[GetSubPoses]] {table}
  $[[RemoveSubPose]]
  $[[RemoveSubPose]] (Instance)
  #[[CFrame]]
  #[[CFrame]] {CoordinateFrame}
  #[[MaskWeight]]
  #[[MaskWeight]] {float}
  #[[Wieght]]
  #[[Weight]] {float}
  ]
  ]
  [ [[PseudoPlayer]]
  [ [[PseudoPlayer]]
  $[[distanceFromCharacter]]
  $[[DistanceFromCharacter]] (Vector3) {float}
  #[[PlayerGui]]
  #[[PlayerGui]] {Instance}
  #[[userId]]
  #[[userId]] {int}
]
[ [[RayValue]]
#[[Value]] {Ray}
@[[Changed]] (Ray)
  ]
  ]
  [ [[ReflectionMetadata]] ]
  [ [[ReflectionMetadata]] ]
  [ [[ReflectionMetadataClasses]]
  [ [[ReflectionMetadataClasses]] ]
#[[Browsable]]
#[[Deprecated]]
#[[ExplorerImageIndex]]
#[[ExplorerOrder]]
#[[Preliminary]]
#[[summary]]
]
  [ [[ReflectionMetadataEvents]] ]
  [ [[ReflectionMetadataEvents]] ]
  [ [[ReflectionMetadataFunctions]] ]
  [ [[ReflectionMetadataFunctions]] ]
  [ [[ReflectionMetadataItem]]
  [ [[ReflectionMetadataItem]]
  #[[Browsable]]
  #[[Browsable]] {bool}
  #[[Deprecated]]
  #[[Deprecated]] {bool}
  #[[Preliminary]]
  #[[Preliminary]] {bool}
  #[[summary]]
  #[[summary]] {string}
  [ [[ReflectionMetadataClass]] ]
  [ [[ReflectionMetadataClass]]
#[[ExplorerImageIndex]] {int}
#[[ExplorerOrder]] {int}
]
  [ [[ReflectionMetadataMember]] ]
  [ [[ReflectionMetadataMember]] ]
  ]
  ]
  [ [[ReflectionMetadataProperty]] ]
  [ [[ReflectionMetadataProperty]] ]
  [ [[RenderSettings]]
  [ [[RenderSettings]]
  #[[AASamples]]
  #[[AASamples]] {AASamples}
  #[[AluminumQuality]]
  #[[AluminumQuality]] {MaterialQuality}
  #[[AlwaysDrawConnectors]]
  #[[AlwaysDrawConnectors]] {bool}
  #[[Antialiasing]]
  #[[Antialiasing]] {Antialiasing}
  #[[AutoFRMLevel]]
  #[[AutoFRMLevel]] {int}
  #[[BatchSize]]
  #[[BatchSize]] {float}
  #[[Bevels]]
  #[[Bevels]] {Bevels}
  #[[CompoundMaterialQuality]]
  #[[CompoundMaterialQuality]] {MaterialQuality}
  #[[CorrodedMetalQuality]]
  #[[CorrodedMetalQuality]] {MaterialQuality}
  #[[DebugCullBlockCount]]
  #[[DebugCullBlockCount]] {int}
  #[[DebugDisableDebriService]]
  #[[DebugDisableDebriService]] {bool}
  #[[DebugFRMCullHumanoids]]
  #[[DebugFRMCullHumanoids]] {bool}
  #[[DebugLogFRMLogVariables]]
  #[[DebugLogFRMLogVariables]] {bool}
  #[[DiamondPlateQuality]]
  #[[DiamondPlateQuality]] {MaterialQuality}
  #[[EagerBulkExecution]]
  #[[EagerBulkExecution]] {bool}
  #[[FrameRateManager]]
  #[[FrameRateManager]] {Framerate Manager}
  #[[GrassQuality]]
  #[[GrassQuality]] {MaterialQuality}
  #[[IceQuality]]
  #[[IceQuality]] {MaterialQuality}
  #[[IsAggregationShown]]
  #[[IsAggregationShown]] {bool}
  #[[IsSynchronizedWithPhysics]]
  #[[IsSynchronizedWithPhysics]] {bool}
  #[[PlasticQuality]]
  #[[PlasticQuality]] {MaterialQuality}
  #[[QualityLevel]]
  #[[QualityLevel]] {QualityLevel}
  #[[Resolution]]
  #[[Resolution]] {Resolution}
  #[[Shadow]]
  #[[Shadow]] {Shadow}
  #[[ShowBoundingBoxes]]
  #[[ShowBoundingBoxes]] {bool}
  #[[SlateQuality]]
  #[[SlateQuality]] {MaterialQuality}
  #[[TextureCompositingEnabled]]
  #[[TextureCompositingEnabled]] {bool}
  #[[TrussDetail]]
  #[[TrussDetail]] {GeometryQuality}
  #[[WoodQuality]]
  #[[WoodQuality]] {MaterialQuality}
  #[[graphicsMode]]
  #[[graphicsMode]] {GraphicsMode}
  ]
  ]
  [ ![[RocketPropulsion]]
  [ ![[RocketPropulsion]]
  $[[Abort]]
  $[[Abort]]
  $[[Fire]]
  $[[Fire]]
  #[[CartoonFactor]]
  #[[CartoonFactor]] {float}
  #[[MaxSpeed]]
  #[[MaxSpeed]] {float}
  #[[MaxThrust]]
  #[[MaxThrust]] {float}
  #[[MaxTorque]]
  #[[MaxTorque]] {Vector3}
  #[[Target]]
  #[[Target]] {Instance}
  #[[TargetOffset]]
  #[[TargetOffset]] {Vector3}
  #[[TargetRadius]]
  #[[TargetRadius]] {float}
  #[[ThrustD]]
  #[[ThrustD]] {float}
  #[[ThrustP]]
  #[[ThrustP]] {float}
  #[[TurnD]]
  #[[TurnD]] {float}
  #[[TurnP]]
  #[[TurnP]] {float}
  @[[ReachedTarget]]
  @[[ReachedTarget]]
  ]
  ]
Line 1,042: Line 1,136:
  *$[[Reset]]
  *$[[Reset]]
  *$[[Run]]
  *$[[Run]]
  @[[Heartbeat]]
  @[[Heartbeat]] (double)
  @[[Stepped]]
  @[[Stepped]] (double, double)
  ]
  ]
  [ [[ScriptContext]]
  [ [[ScriptContext]]
  *$[[GetHeapStats]]
*$[[AddCoreScript]] (int, string)
  *$[[GetScriptStats]]
*$[[AddCoreScript]] (int, Instance, string)
  *$[[SetCollectScriptStats]]
  *$[[GetHeapStats]] (bool = true) {Tuple}
  *$[[SetTimeout]]
  *$[[GetScriptStats]] {Tuple}
  #[[ScriptsDisabled]]
  *$[[SetCollectScriptStats]] (bool = false)
  *$[[SetTimeout]] (double)
*#[[GarbageCollectionFrequency]] {int}
*#[[GarbageCollectionLimit]] {int}
  #[[ScriptsDisabled]] {bool}
  ]
  ]
  [ [[ScriptInformationProvider]]
  [ [[ScriptInformationProvider]]
  *$[[SetAccessKey]]
  *$[[SetAccessKey]] (string)
  *$[[SetAssetUrl]]
  *$[[SetAssetUrl]] (string)
  ]
  ]
  [ [[Selection]]
  [ [[Selection]]
  *$[[Get]]
  *$[[Get]] {table}
  *$[[Set]]
  *$[[Set]] (table)
  ]
  ]
  [ [[ServiceProvider]]
  [ [[ServiceProvider]]
  $[[GetService]]
  $[[GetService]] (string) {Instance}
  ~$[[service]]
  ~$[[service]] (string) {Instance}
  @[[Close]]
  @[[Close]] ()
  @[[ServiceAdded]]
  @[[ServiceAdded]] (Instance)
  @[[ServiceRemoved]]
  @[[ServiceRemoved]] (Instance)
  [ [[DataModel]]
  [ [[DataModel]]
  *$[[ClearContent]]
  *$[[ClearContent]] (bool)
  *$[[ClearMessage]]
  *$[[ClearMessage]]
  *$[[GetJobIntervalPeakFraction]]
  *$[[GetJobIntervalPeakFraction]] (string, double) {double}
  *$[[GetJobTimePeakFraction]]
  *$[[GetJobTimePeakFraction]] (string, double) {double}
  *$[[GetJobsExtendedStats]]
  *$[[GetJobsExtendedStats]] {table}
  *$[[GetJobsInfo]]
  *$[[GetJobsInfo]] {table}
  *$[[GetObjects]]
  *$[[GetObjects]] (Content) {table}
  $[[GetRemoteBuildMode]]
  $[[GetRemoteBuildMode]] {bool}
  *$[[HttpGet]]
  *$[[HttpGet]] (string, bool = false) {string}
  *$[[HttpPost]]
  *$[[HttpPost]] (string, string, bool = false) {string}
  *$[[Load]]
  *$[[Load]] (Content)
  *$[[Save]]
  *$[[Save]] (Content)
  *$[[ServerSave]]
  *$[[ServerSave]]
  *$[[SetJobsExtendedStatsWindow]]
*$[[SetCreatorID]] (int, CreatorType)
  *$[[SetMessage]]
  *$[[SetJobsExtendedStatsWindow]] (double)
  *$[[SetMessage]] (string)
  *$[[SetMessageBrickCount]]
  *$[[SetMessageBrickCount]]
  *$[[SetRemoteBuildMode]]
*$[[SetPlaceID]] (int, bool = false)
  *$[[SetScreenshotInfo]]
  *$[[SetRemoteBuildMode]] (bool)
  *$[[SetServerSaveUrl]]
  *$[[SetScreenshotInfo]] (string)
  *$[[SetVideoInfo]]
  *$[[SetServerSaveUrl]] (string)
  *$[[SetVideoInfo]] (string)
  *$[[Shutdown]]
  *$[[Shutdown]]
  *$[[ToggleTools]]
  *$[[ToggleTools]]
  ~*$[[get]]
  ~*$[[get]] (string) {table}
  #[[JobId]]
#[[CreatorId]] {int}
  @[[ItemChanged]]
#[[CreatorType]] {CreatorType}
  #[[JobId]] {string}
#[[PlaceId]] {int}
  @[[ItemChanged]] (Instance, string)
  ]
  ]
  [ [[GlobalSettings]] ]
  [ [[GlobalSettings]] ]
  ]
  ]
  [ [[Shirt]]
  [ [[Shirt]]
  #[[ShirtTemplate]]
  #[[ShirtTemplate]] {Content}
  ]
  ]
  [ [[ShirtGraphic]]
  [ [[ShirtGraphic]]
  #[[Graphic]]
  #[[Graphic]] {Content}
  ]
  ]
  [ ![[Skin]]
  [ ![[Skin]]
  #[[SkinColor]]
  #[[SkinColor]] {BrickColor}
  ]
  ]
  [ [[Sky]]
  [ [[Sky]]
  #[[CelestialBodiesShown]]
  #[[CelestialBodiesShown]] {bool}
  #[[SkyboxBk]]
  #[[SkyboxBk]] {Content}
  #[[SkyboxDn]]
  #[[SkyboxDn]] {Content}
  #[[SkyboxFt]]
  #[[SkyboxFt]] {Content}
  #[[SkyboxLf]]
  #[[SkyboxLf]] {Content}
  #[[SkyboxRt]]
  #[[SkyboxRt]] {Content}
  #[[SkyboxUp]]
  #[[SkyboxUp]] {Content}
  #[[StarCount]]
  #[[StarCount]] {int}
  ]
  ]
  [ ![[Smoke]]
  [ ![[Smoke]]
  #[[Color]]
  #[[Color]] {Color3}
  #[[Enabled]]
  #[[Enabled]] {bool}
  #[[Opacity]]
  #[[Opacity]] {float}
  #[[RiseVelocity]]
  #[[RiseVelocity]] {float}
  #[[Size]]
  #[[Size]] {float}
]
[ [[SocialService]]
*$[[SetBestFriendUrl]] (string)
*$[[SetFriendUrl]] (string)
*$[[SetGroupUrl]] (string)
*$[[SetStuffUrl]] (string)
  ]
  ]
  [ [[Sound]]
  [ [[Sound]]
Line 1,125: Line 1,234:
  $[[Play]]
  $[[Play]]
  $[[Stop]]
  $[[Stop]]
  #[[IsPaused]]
  #[[IsPaused]] {bool}
  #[[IsPlaying]]
  #[[IsPlaying]] {bool}
  #[[Looped]]
  #[[Looped]] {bool}
  #[[Pitch]]
  #[[Pitch]] {float}
  #[[PlayOnRemove]]
  #[[PlayOnRemove]] {bool}
  #[[SoundId]]
  #[[SoundId]] {Content}
  #[[Volume]]
  #[[Volume]] {float}
  [ [[StockSound]] ]
  [ [[StockSound]] ]
  ]
  ]
  [ [[SoundService]]
  [ [[SoundService]]
  $[[PlayStockSound]]
  $[[PlayStockSound]] (SoundType)
  #[[AmbientReverb]]
  #[[AmbientReverb]] {ReverbType}
  #[[DistanceFactor]]
  #[[DistanceFactor]] {float}
  #[[DopplerScale]]
  #[[DopplerScale]] {float}
  #[[RolloffScale]]
  #[[RolloffScale]] {float}
  ]
  ]
  [ [[Sparkles]]
  [ [[Sparkles]]
  #[[Enabled]]
  #[[Enabled]] {bool}
  #[[SparkleColor]]
  #[[SparkleColor]] {Color3}
  ]
  ]
  [ [[SpawnerService]] ]
  [ [[SpawnerService]] ]
  [ [[StarterGear]] ]
  [ [[StarterGear]] ]
  [ ![[StarterGui]]
  [ ![[StarterGui]]
  #[[ShowDevelopmentGui]]
  #[[ShowDevelopmentGui]] {bool}
  ]
  ]
  [ [[StarterPack]] ]
  [ [[StarterPack]] ]
[ [[Stats]] ]
  [ [[StatsItem]]
  [ [[StatsItem]]
  *$[[GetValue]]
  *$[[GetValue]] (double)
  *$[[GetValueString]]
  *$[[GetValueString]] (string)
  [ [[ProfilingItem]]
  [ [[ProfilingItem]]
  *$[[GetTimes]]
  *$[[GetTimes]] (double = 0) {Tuple}
  *$[[GetTimesForFrames]]
  *$[[GetTimesForFrames]] (int = 1) {Tuple}
  ]
  ]
  ]
  ]
  [ [[StringValue]]
  [ [[StringValue]]
  #[[Value]]
  #[[Value]] {string}
  @[[Changed]]
  @[[Changed]] (string)
  ]
  ]
  [ [[TaskScheduler]]
  [ [[TaskScheduler]]
  *$[[SetThreadShare]]
  *$[[SetThreadShare]] (double, int)
  #[[AreArbitersThrottled]]
  #[[AreArbitersThrottled]] {bool}
  #[[BudgetEnforced]]
  #[[BudgetEnforced]] {bool}
  #[[Concurrency]]
  #[[Concurrency]] {ConcurrencyModel}
  #[[NumRunningJobs]]
  #[[NumRunningJobs]] {double}
  #[[NumSleepingJobs]]
  #[[NumSleepingJobs]] {double}
  #[[NumWaitingJobs]]
  #[[NumWaitingJobs]] {double}
  #[[PriorityMethod]]
  #[[PriorityMethod]] {PriorityMethod}
  #[[SchedulerDutyCycle]]
  #[[SchedulerDutyCycle]] {double}
  #[[SchedulerRate]]
  #[[SchedulerRate]] {double}
  #[[SleepAdjustMethod]]
  #[[SleepAdjustMethod]] {SleepAdjustMethod}
  #[[ThreadAffinity]]
  #[[ThreadAffinity]] {double}
  #[[ThreadPoolConfig]]
  #[[ThreadPoolConfig]] {ThreadPoolConfig}
  #[[ThreadPoolSize]]
  #[[ThreadPoolSize]] {int}
  #[[ThrottledJobSleepTime]]
  #[[ThrottledJobSleepTime]] {double}
  ]
  ]
  [ [[Team]]
  [ [[Team]]
  #[[AutoAssignable]]
  #[[AutoAssignable]] {bool}
  #[[AutoColorCharacters]]
  #[[AutoColorCharacters]] {bool}
  #[[Score]]
  #[[Score]] {int}
  #[[TeamColor]]
  #[[TeamColor]] {BrickColor}
  ]
  ]
  [ [[Teams]]
  [ [[Teams]]
  $[[GetTeams]]
  $[[GetTeams]] {table}
  $[[RebalanceTeams]]
  $[[RebalanceTeams]]
  ]
  ]
  [ [[Timer]] ]
  [ [[Timer]] ]
  [ ![[TouchTransmitter]]
  [ ![[TouchTransmitter]]
  #[[Target]]
  #[[Target]] {Instance}
  ]
  ]
  [ [[Vector3Value]]
  [ [[Vector3Value]]
  #[[Value]]
  #[[Value]] {Vector3}
  @[[Changed]]
  @[[Changed]] (Vector3)
  ]
  ]
  [ [[VirtualUser]]
  [ [[VirtualUser]]
  *$[[Button1Down]]
  *$[[Button1Down]] (Vector2)
  *$[[Button1Up]]
  *$[[Button1Up]] (Vector2)
  *$[[Button2Down]]
  *$[[Button2Down]] (Vector2)
  *$[[Button2Up]]
  *$[[Button2Up]] (Vector2)
  *$[[ClickButton1]]
  *$[[ClickButton1]] (Vector2)
  *$[[ClickButton2]]
  *$[[ClickButton2]] (Vector2)
  *$[[MoveMouse]]
  *$[[MoveMouse]] (Vector2)
  *$[[SetKeyDown]]
  *$[[SetKeyDown]] (string)
  *$[[SetKeyUp]]
  *$[[SetKeyUp]] (string)
  *$[[TypeKey]]
  *$[[TypeKey]] (string)
  ]
  ]
  [ [[Visit]]
  [ [[Visit]]
  *$[[GetUploadUrl]]
  *$[[GetUploadUrl]] {string}
  *$[[SetPing]]
  *$[[SetPing]] (string, int)
  *$[[SetUploadUrl]]
  *$[[SetUploadUrl]] (string)
  ]
  ]
  ]
  ]
Anonymous user