Screen space ambient occlusion: Difference between revisions

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Adding check instructions
(Adding information)
(Adding check instructions)
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* Have a certain amount of video memory
* Have a certain amount of video memory
* Support two or more rendering buffers
* Support two or more rendering buffers
=== How to check your system ===
# Open a place file in the client.
# Check the log file that ends in "gfx_d3d.txt"
# Look for "RBX vidMemSize", which needs to be at least a certain amount.
# Look for "Multiple Render Targets", which needs to be 2 or more.
== External links ==
== External links ==
* [https://archive.froast.io/forum/41508028 Gemlocker's forum post]
* [https://archive.froast.io/forum/41508028 Gemlocker's forum post]

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