SetMessageBrickCount (Method)

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Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
SetMessageBrickCount( )
Returns nil
Description: Sets a message with brick count, and connector count.
Member of: DataModel


Example
If using the Command Bar or a CoreScript...
game:SetMessageBrickCount() --> sets brick count message as seen above
If using a Script or a LocalScript...
game:SetMessageBrickCount() --> s SetMessageBrickCount