List of redirects
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Showing below up to 250 results in range #1 to #250.
- (side)ParamA (Property) → ParamA (Property)
- (side)ParamB (Property) → ParamB (Property)
- (side)SurfaceInput (Property) → SurfaceInput (Property)
- (side)Surface (Property) → Surface (Property)
- Abort → Abort (Method)
- Abort (Function) → Abort (Method)
- About → Roblox Wiki:Info
- AbsolutePosition → AbsolutePosition (Property)
- AbsoluteSize → AbsoluteSize (Property)
- Abuse Report → Report Abuse
- Abuse report → Report Abuse
- AccountAge → AccountAge (Property)
- AccountAgeReplicate → AccountAgeReplicate (Property)
- Accountrement → RBX.lua.Accoutrement (Object)
- Accoutrement → RBX.lua.Accoutrement (Object)
- Activated → Activated (Event)
- Active → Active (Property)
- Ad → How Advertising Works
- AddCoreScript → AddCoreScript (Method)
- AddCoreScript (Function) → AddCoreScript (Method)
- AddCustomStatus → AddCustomStatus (Method)
- AddCustomStatus (Function) → AddCustomStatus (Method)
- AddItem → AddItem (Method)
- AddItem (Function) → AddItem (Method)
- AddKey → AddKey (Method)
- AddSpecialKey → AddSpecialKey (Method)
- AddStarterScript → AddStarterScript (Method)
- AddStatus → AddStatus (Method)
- AddStatus (Function) → AddStatus (Method)
- Add Ons → How To Make Plugins
- Adding Sparkles → How do I make sparkling bricks?
- AdjustSpeed → AdjustSpeed (Method)
- AdjustWeight → AdjustWeight (Method)
- Admin → Developers
- Admin shirt → Special User Shirt
- Administrators → Developers
- Admins → Developers
- Adornee → Adornee (Property)
- Ads → How Advertising Works
- Advanced Dragger → RBX.lua.Advanced Dragger (Object)
- Advertise → How Advertising Works
- Advertisements → How Advertising Works
- AllowAmbientOcclusion → AllowAmbientOcclusion (Property)
- AllowGearTypeChanged → AllowGearTypeChanged (Event)
- AllowTeamChangeOnTouch → AllowTeamChangeOnTouch (Property)
- AltCdnFailureCount → AltCdnFailureCount (Property)
- AltCdnSuccessCount → AltCdnSuccessCount (Property)
- AluminumQuality → AluminumQuality (Property)
- Ambassador → Ambassadors
- Ambient → Ambient (Property)
- AmbientReverb → AmbientReverb (Property)
- AncestryChanged → AncestryChanged (Event)
- Anchored → Anchored (Property)
- And operator → Boolean#And
- Angularvelocity → Angularvelocity (Property)
- Anim8or Mesh Exporter → Anim8tor exporter script
- Animation → RBX.lua.Animation (Object)
- AnimationId → AnimationId (Property)
- AnimationTrack → RBX.lua.AnimationTrack (Object)
- AnimationTrackState → RBX.lua.AnimationTrackState (Object)
- Animations → Tutorial:Animations
- Animator → RBX.lua.Animator (Object)
- ApplySpecificImpulse → ApplySpecificImpulse (Method)
- ApplySpecificImpulse (Function) → ApplySpecificImpulse (Method)
- ArcHandles → RBX.lua.ArcHandles (Object)
- Archivable → Archivable (Property)
- AreHingesDetected → AreHingesDetected (Property)
- Arguments → Arguments and Parameters
- Array → Tables
- Arrays → Tables
- Assert → Function Dump/Core Functions#assert .28v .5B.2C message.5D.29
- Assignment Operator → = Operator
- AttachmentForward → AttachmentForward (Property)
- AttachmentPos → AttachmentPos (Property)
- AttachmentRight → AttachmentRight (Property)
- AttachmentUp → AttachmentUp (Property)
- Authoring → RBX.lua.Authoring (Object)
- AutoAssignable → AutoAssignable (Property)
- AutoButtonColor → AutoButtonColor (Property)
- AutoColorCharacters → AutoColorCharacters (Property)
- AutoJoint → RBX.lua.AutoJoint (Object)
- AutoTruncateTextObject → AutoTruncateTextObject (Function)
- AvailablePhysicalMemory → AvailablePhysicalMemory (Property)
- AwardBadge → AwardBadge (Method)
- AwardBadge (Function) → AwardBadge (Method)
- AxisChanged → AxisChanged (Event)
- AxisRotate → AxisRotate (Method)
- BC → Builder's Club
- BackParamA → ParamA (Property)
- BackParamB → ParamB (Property)
- BackSurface → Surface (Property)
- BackSurfaceInput → SurfaceInput (Property)
- BackSurface (Property) → Surface (Property)
- BackgroundColor → BackgroundColor (Property)
- BackgroundColor3 → BackgroundColor3 (Property)
- BackgroundTransparency → BackgroundTransparency (Property)
- Backpack → RBX.lua.Backpack (Object)
- BackpackItem → RBX.lua.BackpackItem (Object)
- Backpack Item → RBX.lua.BackpackItem (Object)
- Badge → Badges, Rankings, Stats, and Robux#Badges
- BadgeService → RBX.lua.BadgeService (Service)
- Badges → Badges, Rankings, Stats, and Robux
- BasePart → RBX.lua.BasePart (Object)
- BasePlayerGui → RBX.lua.BasePlayerGui (Object)
- BaseScript → RBX.lua.BaseScript (Object)
- BaseTextureId → BaseTextureId (Property)
- BaseUrl → BaseUrl (Property)
- Base Part → RBX.lua.BasePart (Object)
- Basic math → Arithmetic Operators
- Beginner's Guide to Advanced Scripting → In-Depth Scripting Guide
- Beginners guide to coroutine → Beginners Guide to Coroutines
- Best Friends → Friends#Best Friends
- Bevel → Bevel (Property)
- BevelMesh → RBX.lua.BevelMesh (Object)
- Bevel Roundness → Bevel Roundness (Property)
- Bevels → Bevels (Setting)
- BillboardGui → RBX.lua.BillboardGui (Object)
- BinType → BinType (Property)
- BindButton → BindButton (Method)
- BindableEvent → RBX.lua.BindableEvent (Object)
- BindableFunction → RBX.lua.BindableFunction (Object)
- BlastPressure → BlastPressure (Property)
- BlastRadius → BlastRadius (Property)
- BlockMesh → RBX.lua.BlockMesh (Object)
- BlockMeshSize → Scale (Property)
- BlockMeshSize (Property) → Scale (Property)
- BodyAngularVelocity → RBX.lua.BodyAngularVelocity (Object)
- BodyColor → BodyColor (Property)
- BodyColors → RBX.lua.BodyColors (Object)
- BodyForce → RBX.lua.BodyForce (Object)
- BodyGyro → RBX.lua.BodyGyro (Object)
- BodyPart → BodyPart (Property)
- BodyPosition → RBX.lua.BodyPosition (Object)
- BodyThrust → RBX.lua.BodyThrust (Object)
- BodyVelocity → RBX.lua.BodyVelocity (Object)
- Bool → Boolean
- BoolValue → RBX.lua.BoolValue (Object)
- BorderColor → BorderColor (Property)
- BorderColor3 → BorderColor3 (Property)
- BorderSizePixel → BorderSizePixel (Property)
- BottomParamA → ParamA (Property)
- BottomParamB → ParamB (Property)
- BottomSurface → Surface (Property)
- BottomSurfaceInput → SurfaceInput (Property)
- BottomSurface (Property) → Surface (Property)
- Break → Loops#Break
- BreakJoints → BreakJoints (Method)
- BreakJoints (Function) → BreakJoints (Method)
- Brick → RBX.lua.Part (Object)
- BrickBattle → Games page (Tutorial)
- BrickColorValue → RBX.lua.BrickColorValue (Object)
- BrickColors → BrickColor Codes
- BrickWeapons → BrickBattle Weapons
- Brickcolors → BrickColor Codes
- Brightness → Brightness (Property)
- Browsable → Browsable (Property)
- BubbleChat → BubbleChat (Property)
- BubbleChatLifetime → BubbleChatLifetime (Property)
- BubbleChatMaxBubbles → BubbleChatMaxBubbles (Property)
- Bug Log → Bug log
- Build Mode → Solo mode
- Build Solo → Solo mode
- Build mode → Solo mode
- Builders Club → Builder's Club
- Built-in functions → Function Dump
- Bulge → Bulge (Property)
- Button → RBX.lua.Button (Object)
- Button1Down → Button1Down (Event)
- Button1DownConnectionCount → Button1DownConnectionCount (Property)
- Button1Down (Function) → Button1Down (Method)
- Button1Up → Button1Up (Event)
- Button1UpConnectionCount → Button1UpConnectionCount (Property)
- Button1Up (Function) → Button1Up (Method)
- Button2Down → Button2Down (Event)
- Button2DownConnectionCount → Button2DownConnectionCount (Property)
- Button2Down (Function) → Button2Down (Method)
- Button2Up → Button2Up (Event)
- Button2UpConnectionCount → Button2UpConnectionCount (Property)
- Button2Up (Function) → Button2Up (Method)
- ButtonBindingWidget → RBX.lua.ButtonBindingWidget (Object)
- ButtonChanged → ButtonChanged (Event)
- C0 → C0 (Property)
- C1 → C1 (Property)
- CFrameValue → RBX.lua.CFrameValue (Object)
- CFrames → CFrame
- CFraming Guide → CFraming
- CFraming guide → CFraming
- CPU → CPU (Property)
- Callback → Callback (Tutorial)
- Callbacks → Callback (Tutorial)
- Camera → RBX.lua.Camera (Object)
- CameraMode → CameraMode (Property)
- CameraSubject → CameraSubject (Property)
- CameraType → CameraType (Property)
- Cameratype → CameraType (Property)
- Camoy → User talk:Camoy
- CanBeDropped → CanBeDropped (Property)
- CanCollide → CanCollide (Property)
- CaptureFocus → CaptureFocus (Method)
- Cars → How to make a car
- CartoonFactor → CartoonFactor (Property)
- CastShadows → CastShadows (Property)
- Casting Boolean to String → Boolean#Converting booleans into strings
- CdnFailureCount → CdnFailureCount (Property)
- CdnSuccessCount → CdnSuccessCount (Property)
- CelestialBodiesShown → CelestialBodiesShown (Property)
- CellBlock → CellBlock (Enum)
- CellMaterial → CellMaterial (Enum)
- CellOrientation → CellOrientation (Enum)
- Cframe → CFrame
- Change → Change Log
- ChangeHistoryService → RBX.lua.ChangeHistoryService (Service)
- Change log → Change Log
- Changed → Changed (Event)
- Character → Character (Property)
- CharacterAdded → CharacterAdded (Event)
- CharacterAppearance → CharacterAppearance (Property)
- CharacterAutoLoads → CharacterAutoLoads (Property)
- CharacterMesh → RBX.lua.CharacterMesh (Object)
- CharacterRemoving → CharacterRemoving (Event)
- Chat → RBX.lua.Chat (Object)
- ChatColor → ChatColor (Enum)
- ChatHistory → ChatHistory (Property)
- ChatScrollLength → ChatScrollLength (Property)
- ChatStyle → ChatStyle (Enum)
- Chat (Function) → Chat (Method)
- Chatted → Chatted (Event)
- Check → Check (Method)
- Checkpoint → Checkpoint (Method)
- ChildAdded → ChildAdded (Event)
- ChildRemoved → ChildRemoved (Event)
- Children → GetChildren (Method)
- Clan → Groups
- Clans → Groups
- ClassName → ClassName (Property)
- Class Explorer → Object browser
- Class Reference → Category:ROBLOX Lua Objects
- ClassicChat → ClassicChat (Property)
- ClearAllChildren → ClearAllChildren (Method)
- ClearContent → ClearContent (Method)
- ClearContent (Function) → ClearContent (Method)
- ClearMessage → ClearMessage (Method)
- ClearMessage (Function) → ClearMessage (Method)
- ClearTextOnFocus → ClearTextOnFocus (Property)
- ClickButton1 → ClickButton1 (Method)
- ClickButton1 (Function) → ClickButton1 (Method)
- ClickButton2 → ClickButton2 (Method)
- ClickButton2 (Function) → ClickButton2 (Method)
- ClickDetector → RBX.lua.ClickDetector (Object)
- Climbing → Climbing (Event)